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Weird Phenomena in the Terminal Building

115k 1918  3.2 years ago
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    115k 1918

    The appearance of the object should at least match the hit detection.

    Pinned 3.2 years ago
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    I think there will be a garage that is like a in game designer for a future update and the door will open, but for now it’s blocked by the hitbox

    2.4 years ago
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    7,344 Bellcat

    It’s probably a deliberate and easy way to increase performance, since more polygons mean decreased performance.

    3.1 years ago
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    Uploader(@1918): I’m gonna do a I like ya cut G!!! On this building.
    Building with odd hitbox: I don’t think so *randomly freezes physics hitbox

    3.1 years ago
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    1,350 EstevanTB

    @CC1010 Maybe for the game does not get heavier, they optimized that way

    3.2 years ago
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    Funny how the building’s hit box is that comically inaccurate, yet the stairs that lead up to the gate are so perfectly modeled that human walker mechs can actually use them properly lmao

    Edit: nevermind the hit box is also shite

    3.2 years ago
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    3,133 Scaiency37

    Simpleplanes physics

    3.2 years ago
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    33.5k tsampoy

    When the hitbox is disappointing

    +3 3.2 years ago
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    3,656 Dathcha

    Yeah the buildings hitbox is completely wonky

    3.2 years ago
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    2,454 ShootsPlanes

    Don't think Jundroo expected someone to do this?

    +1 3.2 years ago