I have figured out how to make a linear actuator act like a suspension spring and a piston at the same time, allowing for landing gear designs like this to be easily built
@V so I have a question about the joystick base not really about this but is it possible to make a joystick base not bend when flying? Cause sometimes when I'm flying and doing high G maneuvers it likes to bend, I could use hinge rotators although the performance cost is really high on them
@V
Awesome... but can you find a way to make it a lot stiffer, to then act something like a one part multi directional rotor/hinge that can carry weight... wanna reduce part count for a mech
I have figured out how to make a linear actuator act like a suspension spring and a piston at the same time, allowing for landing gear designs like this to be easily built
link to build in video: link
@MrShenanigansSP set slerpSpring to 1E+31, set slerpDamper to 0, do the same with PositionSpring and damper
@V so I have a question about the joystick base not really about this but is it possible to make a joystick base not bend when flying? Cause sometimes when I'm flying and doing high G maneuvers it likes to bend, I could use hinge rotators although the performance cost is really high on them
@Mixx set positionSpring to 5E+15, set PositionDamper to 0
@V
Awesome... but can you find a way to make it a lot stiffer, to then act something like a one part multi directional rotor/hinge that can carry weight... wanna reduce part count for a mech
@Reworkable ok, let me increase the damper on the actuators and ill upload
upload this thing right now. do it. this looks very cool lol