I was able to accelerate one of my Space Hover Tanks to >1000 km/s and this Tank could be controlled at such a speed (but carefully), I was tired of measuring further.
@Kikikokikomarumaru15000 it has quite a bunch of rotators and pistons actually. I'm actually quite shocked on how the entire thing didn't explode into oblivion despite that
@KudaOni It's not the number of parts that matter, it's the type of parts and how they're assembled that matter. Joints like on pylons and detachers and rotators are pretty wobbly, especially with low physics mode. Fuselage connections (atleast with connections like fuselage, cockpit, engine, etc) are 100% solid and 0% wobbly
There's not that much joints on that spacecraft, right?
@Zer0x1 The wings have a lift scale of 3000. Since the ship weighs 300000 kgs.
And the other question you should ask is... how is the entire craft still solid after being that fast? Given if has 1000+ parts
I was able to accelerate one of my Space Hover Tanks to >1000 km/s and this Tank could be controlled at such a speed (but carefully), I was tired of measuring further.
@Kikikokikomarumaru15000 it has quite a bunch of rotators and pistons actually. I'm actually quite shocked on how the entire thing didn't explode into oblivion despite that
@KudaOni It's not the number of parts that matter, it's the type of parts and how they're assembled that matter. Joints like on pylons and detachers and rotators are pretty wobbly, especially with low physics mode. Fuselage connections (atleast with connections like fuselage, cockpit, engine, etc) are 100% solid and 0% wobbly
There's not that much joints on that spacecraft, right?
@KudaOni I just realized how is it so stable at that speed
@Zer0x1 The wings have a lift scale of 3000. Since the ship weighs 300000 kgs.
And the other question you should ask is... how is the entire craft still solid after being that fast? Given if has 1000+ parts
How is it so fast 💀
@DISHWASHER2005 Indeed I do
you need a gravity anchor