Replace X with activation delay, replace Y with de-activation delay. DONT SET EITHER OF THEM TO ZERO
(This is designed to work with activation groups)
.
I didn't test this but I ran some numbers through it on paper and it should work
Didn't get around to solving the problem myself, I would have used control bases for the rotors and avoid the problem of using rotors in the design all together
Dragonfly. A walmart dragonwing, unrefined and clunky, this is for v2
@AWESOMENESS360 or do, you never know what will happen
ooh fun, don't stick your hands in that
@50CalChicken ohh
@overlord5453 my previous post, dragonfly. This is for a more refines 2nd version
What is it though?
@DISHWASHER2005 it's a massive pain, but it should be worth it
😮
Ahhh spaghetti monster
@V much appreciated
@50CalChicken just do the opposite.
Assuming you are using Activate1 as your input,
Replace X with activation delay, replace Y with de-activation delay. DONT SET EITHER OF THEM TO ZERO
(This is designed to work with activation groups)
.
I didn't test this but I ran some numbers through it on paper and it should work
@V i have found several posts about making rotators have a delay when activated, but can't find how to make them delay when deactivated, any clue how?
Didn't get around to solving the problem myself, I would have used control bases for the rotors and avoid the problem of using rotors in the design all together