[AICMA] KH-55
69.0k Yourlocalhuman
10 months ago
KH-55
Description:The Kh-55 (Russian: X-55) also known as RKV-500; NATO reporting name: AS-15 "Kent") is a Soviet/Russian subsonic air-launched cruise missile, designed by MKB Raduga in the 1970s.
Control: Spawn on air, goes on almost mach 1
Author's Note: This Missile was the first of the AICM Series! AICM stands for "AI controlled Cruise Missile", Its a little project aimed to create Missiles which can be spawned as targets for Players to test their stuff at.
Details: This Missile is marked with AICMA designation, this means that the cruise missile can be spawned on airborne only
Specifications
General Characteristics
- Successors 1 airplane(s) +7 bonus
- Created On Android
- Wingspan 10.6ft (3.2m)
- Length 20.5ft (6.3m)
- Height 4.5ft (1.4m)
- Empty Weight N/A
- Loaded Weight 3,643lbs (1,652kg)
Performance
- Power/Weight Ratio 3.7
- Wing Loading 17.1lbs/ft2 (83.7kg/m2)
- Wing Area 212.6ft2 (19.8m2)
- Drag Points 1027
Parts
- Number of Parts 42
- Control Surfaces 0
- Performance Cost 181
Third to comment!
The missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is (whichever is greater), it obtains a difference, or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the missile from a position where it is to a position where it isn't, and arriving at a position where it wasn't, it now is. Consequently, the position where it is, is now the position that it wasn't, and it follows that the position that it was, is now the position that it isn't.
In the event that the position that it is in is not the position that it wasn't, the system has acquired a variation, the variation being the difference between where the missile is, and where it wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA. However, the missile must also know where it was.
The missile guidance computer scenario works as follows. Because a variation has modified some of the information the missile has obtained, it is not sure just where it is. However, it is sure where it isn't, within reason, and it knows where it was. It now subtracts where it should be from where it wasn't, or vice-versa, and by differentiating this from the algebraic sum of where it shouldn't be, and where it was, it is able to obtain the deviation and its variation, which is called error.
First!