Crawling Frog 16 Cylinder Boxer (original made by Mod)
Based on the Crawly Bugger by Mod, which was scrambled by an update so that most of it's parts didn't work anymore.
Along with fixing everything I also gave it an overhaul:
-realistic crawler suspension with extreme flexibility and stacked dualshocks
-bigger wheels
-lights put into the appropriate positions on the landing gears
-center of mass lowered by putting the two engines into the chassis right under the body
-both engines cranked up to 2000 HP
-now has all-wheel-steering
Suspension and wheels are optimized for good handling on rough terrain.
Topspeed and acceleration are medium, but you don't want to go too fast with such a high vehicle anyway. If you get into a roll, chances are quite high that you'll land on the roof, but the "Restart Here" option in SP got you covered in such cases.
It has working pedals, working steering wheel, working lights, working backdoor and working hood.
Controls:
Pitch = engine throttle (up to go forwards, down to go backwards)
Roll = steering
AG1 + VTOL-up/down = raise/lower hood
AG2 = dismount hood from piston
AG3 + VTOL-up/down = raise/lower backdoor
AG4 = headlights and backlights
AG5 = floodlights
Feedback and suggestions are appreciated.
Have fun! :)
Specifications
General Characteristics
- Successors 1 airplane(s)
- Created On Windows
- Wingspan 19.1ft (5.8m)
- Length 28.4ft (8.7m)
- Height 16.2ft (4.9m)
- Empty Weight 11,813lbs (5,358kg)
- Loaded Weight 12,877lbs (5,840kg)
Performance
- Wing Loading 30.5lbs/ft2 (148.8kg/m2)
- Wing Area 422.5ft2 (39.2m2)
- Drag Points 11338
Parts
- Number of Parts 333
- Control Surfaces 0
- Performance Cost 1,911
@Mod But those are very lightweight then I guess. Most cars in SP are 10000-18000 lbs. For a street car I can't use anything below 2000% strength and I don't see much of a change in strength with these 10% steps. I think I'll release a pack of modded shocks for mobile users and others who can't mod them on their own.
@Mod I'm really good at making chassis it seems, but it takes several hours of testing and optimization. Especially on this one, as it has the tendency to lift wheels when doing sharp cornering and tipping over. :D I just want to make clear that the base design is not made by me.
The pedals could also be improved. Right now they are pushed in by default and come out when they should actually be pushed. The pistons have to be reversed and the pedals put at an angle in their default position. I thought it was too much work as it isn't that much of an eye catcher anyway. :D
Currently I'm thinking about how I could make a proper racing suspension. My SC-TR02 is good, but I want something better and stiffer that can get away without XML-modding the shocks. They are just way too soft by default. We need 50% steps from 50% to 500% and the base has to be multiplied by 10 to make them more useful without mounting them directly on the wheels. Almost nobody uses them below their maximum of 250% and those who can mod them to be way stiffer at 1000% or higher.
I jumped off a cliff at Rattlesnake Racetrack and discovered the secret cabriolet mode:
If that's not durable, I don't know what is.