Profile image

Bowser's Sub

18.9k Thelegitpilot13  3.1 years ago
Auto Credit Based on Thelegitpilot13's Bowser's Sub

"GWA HA HAAAAA! Tough luck, Mario! Princess Toadstool isn't here...”

- Bowser, King of the Koopas

History:

Bowser's Sub is a piece of the Dire Dire Docks map from Super Mario 64 (and DS). A massive sub able of housing the Koopa King himself and used to escape Mario after he throws the King from the castle a second time in Bowser's Fire Sea. Emblazoned with the likeness of Lord Bowser himself, the sub is deceptively large, boasting a hefty beam despite its short length. It even has ample space for Mario to jump around and avoid the pesky Bullet Bill launcher on the back and grab the star on the front (not included in this build). The sub is also quite nimble, despite its acceleration leaving a lot to be desired.

Action Groups:

1 - Bullet Bill

Weapons:

1 x Bullet Bill (Note: Bullet Bill will not fire over 25 miles per hour)

Notes:

Hey! It's been a while! This was a fun little build I made in a day to test out some technologies I'm planning to use on a much larger submarine (if you've been paying attention to any Discord servers I'm on, you know exactly what I'm cooking up). It's been tough switching between actual university learning and SP projects, but despite that, I'm still creating things slowly. I also wanted to just make something for fun, and following in the footsteps of the Nostalgia Cannon, I felt like making the Koopa King's sub was a fun little challenge! The Bullet Bill "cannons" and Bullet Bills themselves are copyable, if you wanna use them or add more to the sub. It is a free-diving sub and does not have any ballast engines, so you must dive up and down with it to dive and surface. I’ve also added a modification of MintLynx’s submarine engine, so now it’s both throttlable and reversable! Anyways, thanks for reading! If you've made it this far, I hope you have a great day, super star.

Spotlights

General Characteristics

  • Predecessor Bowser's Sub
  • Created On Windows
  • Wingspan 27.4ft (8.3m)
  • Length 116.2ft (35.4m)
  • Height 33.4ft (10.2m)
  • Empty Weight 57,951lbs (26,286kg)
  • Loaded Weight 57,951lbs (26,286kg)

Performance

  • Wing Loading 27.2lbs/ft2 (132.8kg/m2)
  • Wing Area 2,130.7ft2 (197.9m2)
  • Drag Points 0

Parts

  • Number of Parts 124
  • Control Surfaces 2
  • Performance Cost 397
  • Log in to leave a comment
  • Profile image
    35.8k Graingy

    @Majakalona Yarr!
    Into the bay you go, matey!

    +1 7 months ago
  • Profile image
    51.8k Majakalona

    @Graingy from what ive heard
    havent reached it yet

    7 months ago
  • Profile image
    35.8k Graingy

    @Majakalona this thing ran poorly is what you’re saying?

    +1 7 months ago
  • Profile image
    51.8k Majakalona

    unoptimized mess that makes speed runners cry about loosing time (they will have to use the shindu version to keep FPS but that has no BLJ)

    7 months ago
  • Profile image

    @Hikaru007 That would be funny, but it's too complex of a livery to do realistically. Sorry, buddy

    2.6 years ago
  • Profile image

    How about A-10 Bowser?
    https://acecombat.fandom.com/wiki/A-10A_%22BOWSER%22

    2.6 years ago
  • Profile image

    @Thelegitpilot13 I remember the Alt. Universe WWII Project, boy I loved that thing never forget Fritz's Simple planes project -salutes- (Btw I am In JROTC now so yay! :D)

    2.9 years ago
  • Profile image
    17.1k beenz

    "GWA HA HAAAAA! Tough luck, Mario! Princess Toadstool isn't here"
    mario sends depth charge and torpedoes

    +5 3.1 years ago
  • Profile image

    "So long, Gay Bowser!"
    -Mario

    +4 3.1 years ago
  • Profile image

    @TurtlesThatFly Honestly, as am I. Then again, this update really made it possible with the fuselage slicing

    +1 3.1 years ago
  • Profile image

    Surprised no one else made this until now.

    3.1 years ago
  • Profile image

    @KerlonceauxIndustries Lol Thanks

    3.1 years ago