starwars_xfighter PRE-FINAL
2,911 mojoyup
4.5 years ago
Auto Credit Based on mojoyup's starwars_xfighter PAST UPDATE
LATEST UPDATE: I ended up adding a gyro on the front to test landing and all that. It works well unfortunately lol. But seriously, without it is possible too, but I ended up liking what it did for this craft for landing because the gear is sensitive. A few more updates and details now I want to add and Ill have a youtube video of flight and landing to show you it works great!
Specifications
Spotlights
- consumeroftoasters 4.5 years ago
General Characteristics
- Predecessor starwars_xfighter PAST UPDATE
- Created On Windows
- Wingspan 49.8ft (15.2m)
- Length 50.5ft (15.4m)
- Height 16.7ft (5.1m)
- Empty Weight 14,019lbs (6,359kg)
- Loaded Weight 22,204lbs (10,071kg)
Performance
- Power/Weight Ratio 3.238
- Wing Loading 33.9lbs/ft2 (165.7kg/m2)
- Wing Area 654.1ft2 (60.8m2)
- Drag Points 8566
Parts
- Number of Parts 197
- Control Surfaces 7
- Performance Cost 815
@Zokowi TY much :)
@mojoyup Cool!
@Ultra0 Ok I like this. I am going to redo these to the cannons and make a few more changes now :)
@Ultra0 Sounds good TY Ill play with it and see :)
@mojoyup You can change the tracer option to “All tracers” and change the colour of them with overload to make a laser style cannon
@Ultra0 oooo I see those. Lots of options for them!
@Ultra0 I think there is a mod too for really powerful ones :P So cannons as in the ones for tanks and such? Maybe for better ground targeting or something?
Very good however i think regular cannons would be better than miniguns
Feel free to move the gyro, remove it, or change whatever lol. Its not meant to fly on real life, so it took a little to tweak it right. So, if you get it to fly better, post it as an update if you want. Have fun with it. Working on the Tie-fighter 1st gen now :)
Youtube video: https://youtu.be/EEWlpwbKUW8