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Azure class missile frigate

32.8k KGcheater  3.9 years ago

Azure is the latest missile frigate I've built

There is a small hangar at the stern of the ship, which carries a speedboat. There is also a helicopter on the helipad above the hangar.

Now let's see how to pilot the ship.

frigate

AG1:Helicopter hangar gate.
AG2:Port proximity gun and torpedo launcher.
AG3:Starboard proximity gun and torpedo launcher.
AG7:The gate of the ship's stern hangar.
AG8:Propulsion engine and steering system of the whole ship.
VTOL:Pitch turret.
Trim:Rotating turret.
Throttle/Brake:Forward/backward.
Yaw:Turn left/turn right.

Speedboat

AG6:Main power switch.
Throttle/Brake:Forward/backward.
Yaw:Turn left/turn right.

Helicopter

AG4:Main power switch.
AG5:Abdomen electromagnet
Throttle:rotor
VTOL:Lift and reduce lift.
Trim+:Release the winch.
Trim-:Swing the belly gun down

(The rest is the same as a normal helicopter.)


The speedboat carried on the ship does not carry weapons, but its speed is much faster than the Mothership, so it can be used for reconnaissance. If you want, you can also use it directly to hit the target, although the effect may not be very good.
If you want to park the carrier to one side and only use the speedboat, you only need to turn off the AG8, so that the propulsion system and steering system of the carrier will stop working. The stability of this small boat is not very good, so it is more efficient to drive the carrier to recover the speedboat than to drive the speedboat back to the hangar.

Before building the helicopter on this ship, I have never used the new helicopter rotor brought by the game update. If you have any problems in driving, please reply to me in the comments area. As it is the first time to build, the performance of this aircraft is not very good for the sake of safety. But I've tested it myself, and its performance is absolutely enough for him to take off from the carrier and land intact.
Unlike unarmed speedboats, the helicopter is equipped with a machine gun. However, due to the poor performance of the helicopter, this machine gun is not very easy to use.

I tried to make the ship as simple as possible and use as few parts as possible. At the same time, I used a variety of methods to get him as close to the mobile friendly standard as possible. But as a result, it's not friendly at all.
I like ships that can run fast and have good mobility, so this ship has much better performance than real-life ships. And after testing, the ship will not throw out or break some equipment when accelerating or turning. But the ship is not crashworthy, and any impact with a relative speed of more than 60 miles per hour could damage some of the ship's equipment.
Most of the weapons on the ship are used against aircraft, and there is no surface to surface missile in the vertical launching shaft. In addition to various naval guns, the only ground weapons are eight anti-ship missiles and six torpedoes. This design is because there are not many ground targets that can be solved by ships in the game. So I use most of my weapons in the air.

The helipad on this ship is relatively small, but I think it is enough. It is worth mentioning that when you activate AG1, the railings on the left and right sides of the helipad will be extended to prevent accidental collision or helicopter falling into the sea.

There are eight anti-ship missiles on board, but they may be less powerful than my previous version. The whole system, including the missile itself and the launcher, uses more than 400 parts. So if you want to have fewer parts, it's a good idea to dismantle them. If you want to select them, just remove the bottom of the launcher or the middle of the barrel.

The ship's proximity gun can intercept missile attacks from destroyers in the game, but it is difficult to intercept high-speed anti-ship missiles launched by other aircraft. From the perspective of displacement, the ship is also difficult to withstand repeated missile attacks. So if you are locked by an enemy plane or ship, I suggest you take advantage of the ship's maneuverability to escape, rather than use the proximity gun defense.

It took me a lot of time and energy to build this ship, and I personally think it's the best work I've ever made. If you have any questions about any aspect of the ship, please ask me in the comments section. If you think I'm doing well, I hope you can give me support. All in all, have a good time.

General Characteristics

  • Successors 1 airplane(s) +21 bonus
  • Created On Android
  • Wingspan 68.8ft (21.0m)
  • Length 419.6ft (127.9m)
  • Height 120.8ft (36.8m)
  • Empty Weight N/A
  • Loaded Weight 1,096,714lbs (497,461kg)

Performance

  • Power/Weight Ratio 0.078
  • Wing Loading 56.6lbs/ft2 (276.4kg/m2)
  • Wing Area 19,375.0ft2 (1,800.0m2)
  • Drag Points 914

Parts

  • Number of Parts 1696
  • Control Surfaces 0
  • Performance Cost 5,488
  • Log in to leave a comment
  • Profile image
    0 YKMPCN

    机动性牛逼

    2.0 years ago
  • Profile image
    897 Xi

    It's made on Android how how the part is 1696!11!!

    3.1 years ago
  • Profile image

    👀

    3.9 years ago
  • Profile image

    Nice Type 054A.

    +2 3.9 years ago
  • Profile image

    哦呦,是大佬

    3.9 years ago
  • Profile image
    32.8k KGcheater

    @Dllama4 The ship is based on China's 054A class frigate. So it looks very much like the 054A frigate of China. The obvious difference in appearance is in the bow, stern, chimney and mast, but it is not obvious. There are many differences besides appearance.

    3.9 years ago
  • Profile image
    36.6k Hitingxt

    woc牛逼

    3.9 years ago
  • Profile image
    104k Dllama4

    054A

    3.9 years ago
  • Profile image
    33.0k SyntheticL

    type 054A

    3.9 years ago