Tsugumori (Type-17 Garde Shiratsuki Re.)
Thanks for all precious Upvotes and Spotlights! (:D)
Type-17 Garde Shiratsuki Remodeled Ver. "Tsugumori", from Japanese anime Knights of Sidonia (2014, based on the manga of Tsutomu Nihei), the Garde (military mech in the story, called Morito in Japanese) piloted by the protagonist Nagate Tanikaze. Type-17 Morito was developed by Toa Heavy Industries 100 years before the story and became the legend that protected Sidonia (the massive starship of human beings) from the invasion of hostile alien species Gauna.
Tsugumori is designed by Mr.Nihei. It looks simple but impressive. The huge thruster backpack brings it incredible speed and acceleration, and the slender white figure gives people the impression of a glorious knight. It is powered by Hyggs Particle, which works as both fuel and weapon.
And I tried my best to reduce part count as usual, so 526p only~
(actually about 70p is for logos)
Controls
AG1
activate PID float for flight.
LandingGear
switch between normal mode and cruise mode.
Throttle
thruster output.
Also, when Throttle=0
or pitch angle>-60,
Pitch
for moving forward/backward, otherwise for moving up/down (the directions of Tsugumori's body)
Brake
speed down and move backward (the pose is different)
Yaw
turn (I recommend you to do fast turn only when your speed is under 5000km/h, or you may lose control for a while.)
Roll
move sideways, also help you turn more flexibly.
VTOL
adjust pitch angle (also when you VTOL up/down, you can turn faster.)
You can reach a speed higher than 10000km/h at cruise mode stably. (full Throttle, Pitch to the top, near the sea level.)
AG2
enable walking function. (no running function this time because not so practical, but you can reach a speed about 36km/h.)
Throttle
walk Yaw
turn
Armaments
Trim
to fine tune shooting angle/attack pose of these weapons if you need.
Hyggs particle cannon
fire after load, consume Hyggs particle (fuel). thanks to PlanariaLab for his auto-aiming ft (works in the range of 7km)
(when you are at cruise mode, vertical ±15° only. so if you are high up in the sky, switch to normal mode to attack the targets below)
high fire rate Gatling gun
AG3
to activate, loaded with 6000 rounds actually (another 6001 are cartridges for decoration)
2x Eishin Sakuretsudan (missile)
AG3
to activate, you can still launch them as rockets even if you haven't selected target.
2x high vibration blade
AG4
to activate, for close combat. You will automatically face to the target, then FireGuns
and Roll
to attack when you get closer. but the retractable structure is weak, caution explosions of the the damaged targets.
ballistic acceleration device
AG5
the main weapon, do extraordinary damage, but the recoil force is high.
(Activate4 at the same time when you attack targets and you will find something interesting)😏
feel free to express your opinion in the comment.
Enjoy it~
ps.
the version using extended ballistic acceleration device
video here
Specifications
Spotlights
- realluochen9999 3.4 years ago
- DeezDucks 3.4 years ago
- Pianoman 3.4 years ago
- BaconAircraft 3.4 years ago
- Lightning_Hatsune 3.4 years ago
- Ephwurd 3.4 years ago
- soundwave 3.4 years ago
- NewmanSTAR 3.4 years ago
- Olimpus 3.4 years ago
- Mumpsy 3.4 years ago
- suzutuki65 3.4 years ago
- SyntheticL 3.4 years ago
- Zott 3.4 years ago
- Renameduser4 3.4 years ago
- AWESOMENESS360 3.4 years ago
- Lancelot1230 3.4 years ago
- NatsukiHoshino 3.4 years ago
- TEXET 3.4 years ago
- ZetaAvalon 3.4 years ago
- Sadboye12 3.4 years ago
- ReignSUPREME 3.4 years ago
- PyrrhaNikos 3.4 years ago
- Qingqiu 3.4 years ago
- PlanariaLab 3.4 years ago
General Characteristics
- Successors 6 airplane(s) +84 bonus
- Created On Windows
- Wingspan 22.8ft (7.0m)
- Length 35.0ft (10.7m)
- Height 100.2ft (30.5m)
- Empty Weight N/A
- Loaded Weight 3,029lbs (1,374kg)
Performance
- Power/Weight Ratio 32.27
- Wing Loading 1,125.7lbs/ft2 (5,496.4kg/m2)
- Wing Area 2.7ft2 (0.3m2)
- Drag Points 21
Parts
- Number of Parts 526
- Control Surfaces 0
- Performance Cost 2,047
Gallery and something else here
FINALLY all these years of waiting patiently
-
IM NOW THE 200TH UPVOTER
ok
@JJHowley
No, I don't want to.
I'll test it
@Ian_Yashima can you please make Jet jaguar from godzilla singular point
@Chaosblackdragon21
check my new post, all relative engines in its waist.
how to hover?
@CanofBeans
do you know “funky trees”? that's the program system of SP now.
@Ian_Yashima That's incredible! Are there programmable sequences, for example the change from cruise mode and normal mode, or do you just write it in the .xml code to achieve such sequences?
@CanofBeans
SimplePlanes has developed a lot, no any mod.
;)
Hey, I have been inactive for roughly 5 years and I have a quick question... How is this possible specifically? Is this a mod that you put together or has simpleplanes itself increased in complexity such that something like this is possible?
@EAgameDATA
thanks
;)
喔,这超帅的!
@Hazerz
many, you'd better check them by yourself, the joints are easy to be found.
but actually they're just basic ones combined, so it won't be too difficult to understand them if you analyse each separately.
@Lake
a tricky way to get horizontal auto-aiming for the main weapon, doesn't calculate advance though, but enough for attacking big targets. (well maybe not interesting.) :d
I didn't find anything interesting while activating 4
@Ian_Yashima what FT code do you use to make these mechs work?
@Jetstreams911012
I think 526p is not so much for such a mech, if you really want less parts you can take the logos out, they took about 70p.
Can u build a less part edition of this?
Damn this is good
@Brian101m
oh I check your profile and see your modification of suzutuki65's Morito.
but I'm sorry that I am busy during school terms, and I also have my own building plans.
so may can't help you, but it is OK for you to use my Tsugumori's funky trees codes if you need them.
Omg you made my dream come true could you modify mine to fly right?
I really like it
@HapyGuySP
THX
:D