Mig 17 challange wip
32.3k CRJ900Pilot
6.7 years ago
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That large pole in the front is do it ballances on the ground. It adds a bunch of weight to the front, I can nudge it in later. The rear gear is in a very close position to final, I just did this so they wont connect to things. If you wouldnt mind can you make it fly level now? Thanks!
Specifications
General Characteristics
- Predecessor Mig 17 challange wip
- Successors 1 airplane(s)
- Created On Mac
- Wingspan 38.2ft (11.7m)
- Length 52.9ft (16.1m)
- Height 16.1ft (4.9m)
- Empty Weight 54,642lbs (24,785kg)
- Loaded Weight 62,761lbs (28,468kg)
Performance
- Power/Weight Ratio 1.074
- Wing Loading 9.0lbs/ft2 (43.8kg/m2)
- Wing Area 6,999.0ft2 (650.2m2)
- Drag Points 10533
Parts
- Number of Parts 426
- Control Surfaces 10
- Performance Cost 1,614
@CRJ900Pilot you also have some weird bug. Even though I have managed to force CoM in front of the main wheels, the plane still drops on its tail. I'm trying to figure that out.
OSX can, but I got SP from the App Store, not on steam. I’ve had bad experiences with steam before and don’t wanna mess up my fairly new computer. Idk why it noses down either, think it has to do with the way I did the wings. @EternalDarkness
@CRJ900Pilot I thought OSX can use mods. I'll do it, but it still won't be flying perfectly. I don't know how you managed to make it have such a consistent nose-down tendency, but nothing I do seems to fix it. This is very different from my technique, so I don't know what to do with it.
I’m not lazy, I can’t XML @EternalDarkness
I can’t remove any more mass than I have already done, I thought you could XML or something and remove most of the weight @EternalDarkness
@CRJ900Pilot why don't you do that? It's your build. I'm here to help with advice, but I almost never do direct helping on the build. Especially not when it's literally five minutes of work. Asking someone else to do it while you are perfectly capable of doing it yourself is a definition of lazy.
Ok can you do that? @EternalDarkness
@CRJ900Pilot I was sleeping... Anyway, editing angle of the tail and removing mass from the tail is all I can think of doing.
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\/ @EternalDarkness
Can you do your best to make it fly straight and then I’ll edit the tail angle? @EternalDarkness
Ok, I’ll play around with it @EternalDarkness
@CRJ900Pilot I'd say, looking at pictures of MiG-17, that wings should be further back, and that wheels retract at the angle towards the front, not straight towards the fuselage. Still, I'm not sure.
It interferes with the flaps if I move it back @EternalDarkness
The problem is, I can't get CoM in front of the main gear while keeping the plane flyable. Rod makes it nose-heavy, and without it, it's a taildragger. Removing the rod, removing of most of the mass from the tail, and rotating the horizontal stabilizers so that their leading edges point 3 degrees down fixed the problem with pitching down. However, it created a problem of the tail dropping to the runway when the plane is standing. Are you sure main gear shouldn't be further back?
Now can you do it? No rush @EternalDarkness
Ok no problem @EternalDarkness
@CRJ900Pilot I'll do it later today. Remind me if I forget. I have a tight schedule these days.
I checked the drag and there is none. And just let me know when you can do it @EternalDarkness
Now is a bit late (00:30am). Also, now you have flaps sticking above it, having the same effect, just the other way (now you have more drag above the plane). When you have it looking finished, I can multi-select the tail fins and angle them two or three degrees down.
@EternalDarkness