Fighter v1.4 Update!
Added a lot of things!
Radar update: The radar is now circular! The missile's locking range has been increased on the radar.
Flight Control update: Due to unknown reasons, this plane may lose control during maneuvering, so I installed a flight controller at the beginning. When maneuvering, there is still a problem of not being able to return to level flight when releasing the stick, so I improved it to largely eliminate this phenomenon. And automatically press down the nose during deceleration to counteract the torque.
HUD update: Just installed a locking angle display system on the HUD.
This aircraft has my completely homemade AutoPilot speed control system.
Control:
AG1---Canopy(Can Edit)
AG2---Seat Parachute(Can't Edit)
AG3---Refuel Probe(Can Edit)
Specifications
General Characteristics
- Predecessor Fighter TH
- Created On Android
- Wingspan 33.7ft (10.3m)
- Length 37.3ft (11.4m)
- Height 13.7ft (4.2m)
- Empty Weight 19,195lbs (8,706kg)
- Loaded Weight 32,683lbs (14,825kg)
Performance
- Power/Weight Ratio 2.062
- Wing Loading 93.2lbs/ft2 (455.2kg/m2)
- Wing Area 350.5ft2 (32.6m2)
- Drag Points 5959
Parts
- Number of Parts 163
- Control Surfaces 5
- Performance Cost 1,115
The next version will allow players to adjust the radar display range during flight.
Due to the fact that this radar was generated through a script and the script has been lost, this will be a significant workload.