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Fighter v1.4 Update!

1,394 linxiaofeng2339  4 months ago
Auto Credit Based on linxiaofeng2339's Fighter TH

Added a lot of things!
Radar update: The radar is now circular! The missile's locking range has been increased on the radar.
Flight Control update: Due to unknown reasons, this plane may lose control during maneuvering, so I installed a flight controller at the beginning. When maneuvering, there is still a problem of not being able to return to level flight when releasing the stick, so I improved it to largely eliminate this phenomenon. And automatically press down the nose during deceleration to counteract the torque.
HUD update: Just installed a locking angle display system on the HUD.

This aircraft has my completely homemade AutoPilot speed control system.

Control:
AG1---Canopy(Can Edit)
AG2---Seat Parachute(Can't Edit)
AG3---Refuel Probe(Can Edit)

General Characteristics

  • Predecessor Fighter TH
  • Created On Android
  • Wingspan 33.7ft (10.3m)
  • Length 37.3ft (11.4m)
  • Height 13.7ft (4.2m)
  • Empty Weight 19,195lbs (8,706kg)
  • Loaded Weight 32,683lbs (14,825kg)

Performance

  • Power/Weight Ratio 2.062
  • Wing Loading 93.2lbs/ft2 (455.2kg/m2)
  • Wing Area 350.5ft2 (32.6m2)
  • Drag Points 5959

Parts

  • Number of Parts 163
  • Control Surfaces 5
  • Performance Cost 1,115
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    The next version will allow players to adjust the radar display range during flight.
    Due to the fact that this radar was generated through a script and the script has been lost, this will be a significant workload.

    Pinned 3 months ago