Anti-aircraft turret [Challenge Entry]
5,987 thebanbehindtheslaughter
4.2 years ago
Update: please download this updated version.
Simple, yet functional manual anti-aircraft turret.
Armament:
20mm gatling cannon with 2500 rounds;
30mm FlaK cannon with Funky Trees proximity fuse;
2 countermeasure dispensers with 32 flares in total.
Controls:
Pitch and Roll to traverse the turret vertically and horizontally: both inputs are smooth, so they are a bit slow, but provide better control of the turret for mobile users.
I didn't make lots of details for it, but there is a small door at the back of the turret, and the gun section is colored differently from the base.
Enjoy.
Specifications
Spotlights
- TriStar 4.1 years ago
- BuiltBionixInd10 4.2 years ago
- WiiMininininini 4.2 years ago
- ayou2005 4.2 years ago
General Characteristics
- Created On Android
- Wingspan 6.6ft (2.0m)
- Length 11.4ft (3.5m)
- Height 7.6ft (2.3m)
- Empty Weight 1,546lbs (701kg)
- Loaded Weight 1,546lbs (701kg)
Performance
- Wing Loading 439,839.3lbs/ft2 (2,147,483.6kg/m2)
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 3840
Parts
- Number of Parts 44
- Control Surfaces 0
- Performance Cost 158
@NormalPioneer honestly i don't understand the 150 minimal part count. it's too much. an aa gun consists of a gun and a turret. how is it possible to fit in 150 parts? if it was a plane challenge, i would understand, but the 150 part count minimum for a turret? too much tbh
@thebanbehindtheslaughter you can use an code that locks the rotation:sum(Id of the ft input of it)
@NormalPioneer thanks. i am sorry for limited up mobility and for limited horizontal traverse, though.
@5Ewok yeah bruh
This kinda looks like a Death Star turbolaser
@KnightOfRen thanks chad m8
I pushed you to 3k
@Learpot still, i think my tyrret fits in with the others in snowstone icw base
@Learpot no, because this was made for a challenge. you can't use guided missiles.
Imagine you just made a replica of the ice base guns in snow stone
@WiiMini indeed
username fits the post
@thebanbehindtheslaughter thanks
@NexusGaming Do what you wish.
@thebanbehindtheslaughter can we upgrade this to 600mm
@M7MD_E04 @banbantheman I would actually recommend this function for turrets:
clamp(sum(Pitch),-1,1)
sum(Roll)
@M7MD_E04 @banbantheman I would actually recommend this function for turrets:
clamp(sum(Pitch),-1,1)
sum(Roll)
@M7MD_E04 yeah, same question
Finally someone who actually use smooth for turrets, idk why people keep using the normal pitch-roll input it's so slippery to use
Cool. Hope it does as well as my bofors so I got some good competition to deal with. Looks really cool man