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J-8

13.7k FinnRiChie  5.2 years ago
1,991 downloads
Auto Credit Based on FinnRiChie's j8

Control

AG1 - Drop tanks.
AG2 - missile salvo firing
VTOL - to control the flaps (pitch trim and air brake)

PS

Actually I'm a car maker. It was really a big surprise for me to find that I could build such a great plane,and I wish you'll like it :)

Spotlights

General Characteristics

  • Predecessor j8
  • Successors 1 airplane(s)
  • Created On Android
  • Wingspan 28.3ft (8.6m)
  • Length 61.6ft (18.8m)
  • Height 16.2ft (4.9m)
  • Empty Weight 12,305lbs (5,581kg)
  • Loaded Weight 18,316lbs (8,308kg)

Performance

  • Power/Weight Ratio 8.097
  • Wing Loading 39.1lbs/ft2 (190.9kg/m2)
  • Wing Area 468.4ft2 (43.5m2)
  • Drag Points 8715

Parts

  • Number of Parts 227
  • Control Surfaces 2
  • Performance Cost 958
  • Log in to leave a comment
  • Profile image

    Could you design like this?

    one month ago
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    4.0 years ago
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    195 StarVan

    @mieshen 81192是僚机编号,可以自行百度

    +4 4.8 years ago
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    12.2k lancelot3340

    腹鳍还是好好做一下吧~

    5.2 years ago
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    315 mieshen

    @StarVan 那个是81192.。。。。

    5.2 years ago
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    195 StarVan

    81194!!!

    5.2 years ago
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    7,256 Roswell

    This jetis fun and joy to fly.

    5.2 years ago
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    @RiChieCheese no problem. If you need more advice, just tag me. I'm always happy to help.

    5.2 years ago
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    13.7k FinnRiChie

    @EternalDarkness thank you very much!

    5.2 years ago
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    While this is a nice looking plane and is much better than what I was making when I had 2000 points, it has many flaws. I'll state a few below with instructions on how to avoid them on your future builds. I hope you'll find them useful.

    • Ailerons should be on the outboard section of the wing, entire inner trailing edge should be flaps (area that is now divided into flaps and ailerons).

    • You have too much power. No plane can reach mach 2 at sea level. It should be able to barely maintain its stated maximum speed at its optimal flight altitude (around 8km). Also, acceleration is too quick due to too much power. To fix all these issues, reduce drag to between 3000 and 5000 points via "calculateDrag = false" input in Overload mod and reduce engine power to get appropriate speed and acceleration.

    • There is no trim. Trim is necessary for maintaining attitude throughout flight regimes. You can have trim with custom control surfaces by adding another set of rotators to elevators. Reduce "min" and "max" values in "input" tab in Overload mod to get lower angle of deflection.

    • It's difficult to hit anything with missiles, as they take too long to lock and targeting circles are small, especially with "interceptor". You can edit (add lines) "lockTime" and "maxTargetingAngle" to "missile" tab in Overload to edit the performance of the missile. You can also use "maxRange", "maxSpeed", and a few other inputs.

    • Roll rate is very low for a fighter. It should roll better. Putting ailerons closer to wingtips where they should be should fix that, but you can also add a third set of rotators to the tail and have the horizontal stabilizers participate in the roll too.

    +13 5.2 years ago