Moving HUD (Tech Demo)
26.6k ToeTips
1.4 years ago
The HUD follows where you look!
Stuff
Got the idea from the F-35
If you want to use it, pick it up from the seat
It isn't foolproof though, when you look up it gets stubborn
If your giving credit (Which is always appreciated), also give PlanariaLab their credit cause they own the HUD
If your good with FT, any ideas on how to make this better? My Discord is now in my bio if you wanna contact me
This will be used for my current build so watch out for that
I used a modified Hyperhornet to test it out, it just seemed right
If you play on VR please tell me how it works!
Questions?
Specifications
Spotlights
- This craft is curated
- EasternPatrick 1.4 years ago
- FengRedWhite 1.1 years ago
- Neruneten21 1.4 years ago
- Zaineman 1.4 years ago
General Characteristics
- Created On Android
- Wingspan 37.4ft (11.4m)
- Length 60.8ft (18.5m)
- Height 18.8ft (5.7m)
- Empty Weight N/A
- Loaded Weight 31,723lbs (14,389kg)
Performance
- Power/Weight Ratio 5.313
- Wing Loading 41.0lbs/ft2 (200.4kg/m2)
- Wing Area 773.0ft2 (71.8m2)
- Drag Points 8803
Parts
- Number of Parts 364
- Control Surfaces 2
- Performance Cost 1,876
@ToeTips use my hmd [m-1x]
@pcgmr
I cant run that.
i have challenge for u
make any plane with this tvc
https://www.simpleplanes.com/a/1f50i8/Thrust-Vectoring-Nozzle
x45c
my laptop has 2gb of ram(run more smooth)
@ToeTips you need rudder control too
@FengRedWhite
Okay and thank you for the upvote and spotlight!
@ToeTips If I publish my work,I'll include ur personal link in the work introduction
@FengRedWhite
Sure! But if you can, please give credit.
free to use?😍
@Kerbango
Thanks for getting me into 7K!
@pcgmr
Ah yeah its not really build for PSM, if you want a true psm build try this
@pcgmr
Yes so what I'm saying, is to connect it to the HUD that is connected to the rotator
your aircraft can do semi-psm
@ToeTips thanks but i use radar label to make look like project wingman
@pcgmr
Check the connections, the hinge rotator will not work if there is two or more connections to the functional end. So just connect the labels to to the main HUD
one issues is hud cannot following look pitch
@ToeTips can you check my posted aircraft(not highlighted) to see issuses to let me fix it,and thank you
@pcgmr
Anytime
@ToeTips thanks
@pcgmr
You will need the whole seat in order for it to work, pick it up from the seat and save it as a sub-assembly. If that doesn't work notify me, I will release a unlisted version and tag you on it
@toetips i need your help,i put rotator(at camera) on my plane i modified hud but it doesn't work that all
@teddyone02
Thanks man! Did a few mods to it
Hyperhornet looks absolutely amazing af. can't stop playing with it now
@rexyX123456
What's the problem and thanks