Profile image

Manual Transmission Type 3

71.3k MintLynx  3.0 years ago

Manual Transmission

Stick Shift based Transmission system.

Developing a real powerband via logistics graph and 'Current Angle' output from a rotator, and receiving help from XJ4B and 11qazxc on the Funky Trees Lab, I've developed a new manual transmission system.

Like a real IC engine, a Powerband plays a part in the power of the engine. The logistics graph determines how much power is delivered based on the angle of a rotator you can see on the build. The Rotator will be have much like an actual car's powerband, meaning the redline will be something to avoid, there's even a semi-working Rev Limiter!

Since the RPM is linked to a rotator, a gauge could be easily tuned to match it allowing for a functioning Tachometer. Due to the nature of the rotator's input, the selected weapon inputs can also in theory be replaced with 'GS > #' inputs for an Automatic transmission.

Instructions of operation and gear ratio edits are on the build. Feel free to use this for your own builds, just give credit!

Also included are a working shifting stick which moves based on the selected gear, alongside Mutli-Link Suspension with Anti Roll bar, front steering rack, and HICAS based rear steering rack.

Spotlights

General Characteristics

  • Created On Windows
  • Wingspan 6.4ft (1.9m)
  • Length 11.1ft (3.4m)
  • Height 2.7ft (0.8m)
  • Empty Weight 3,061lbs (1,388kg)
  • Loaded Weight 3,194lbs (1,449kg)

Performance

  • Wing Loading N/A
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 2905

Parts

  • Number of Parts 149
  • Control Surfaces 0
  • Performance Cost 1,501
  • Log in to leave a comment
  • Profile image
    71.3k MintLynx

    @DanDaFreakinMan Switch to Air to Ground mode to switch to reverse, my bad on missing that in the directions.

    Pinned 3.0 years ago
  • Profile image
    71.3k MintLynx

    For those that haven't seen them, these are the previous iterations of the Manual Transmission concept.
    .
    - The Type 1 manual Transmission is This build.. It utilized different engines, pistons, and wheels activated by various states of VTOL. While it created a nice mechanical feel it had its issues. VTOL shifting is fun though only practical when using WASD to drive and Mouse to operate it (or for mobile). It was also very part count intensive requiring an Engine, Piston, and wheel per gear. It also interfered with the rear suspension and couldn't really work well with a suspension of its own.
    .
    - The Type 2 was developed with Edensk's help, and first used on my Z31. It essentially used Ground Speed as a psuedo-powerband. It cut out the extra parts used on the type 1, but had its own limitations. Even with pitch used it lacked proper precise throttle control and could not have the effect of raising rpm when shifting down. An accurate tachometer also required an entirely seperate code to be used and modified via trial and error.
    .
    Via utilizing a much better approximation of an engine powerband, this build comes many steps closer to replicating actual transmission operation than the previous two!

    Pinned 3.0 years ago
  • Profile image

    And it has that stupid gearbox

    -Jeremy clarkson

    +2 1.5 years ago
  • Profile image
    4,200 Red920

    More simple and easier style Here

    1.9 years ago
  • Profile image
    71.3k MintLynx

    @Craftgamer23 Yep! Takes some modifications to the codes and the addition/removal of cannons, but it’s very possible.

    2.3 years ago
  • Profile image
    1,207 Craftgamer23

    Is it possible to add more gears and to remove gears?

    2.3 years ago
  • Profile image
    71.3k MintLynx

    @Stephen The important functional parts are the engine, Rotator, and cluster of Cannons. Remove those and attach them together before saving the assembly to subassemblies. When using in another car, make sure to open Variables and add the same ones found on this build.

    +1 2.5 years ago
  • Profile image
    1,192 Stephen

    How can I use it for an other car

    2.5 years ago
  • Profile image
    4,357 LBAereo

    soo cool idead ! great work pal ! - i think the Dev are going to implent some nice Ideas form the users like this. - cheers :)

    2.6 years ago
  • Profile image
    1,207 Craftgamer23

    Now this is on a other level of creativity. Nice. :-)

    2.7 years ago
  • Profile image

    Maybe you can add a clutch that makes the shift smoother and not so sudden.

    2.8 years ago
  • Profile image
    71.3k MintLynx

    @FloridianTrainMan Ah, well yes that definitely makes operation of this a bit more difficult.

    2.8 years ago
  • Profile image

    I’m on iPad
    @MintLynx

    2.8 years ago
  • Profile image
    71.3k MintLynx

    @FloridianTrainMan I find it works fine if you shift in time, it's generally best to assign next and previous weapon to buttons you can easily access (ala side buttons on a mouse if you have them) so that you can quickly and easily shift gears while also correcting if you downshift too much and pass redline.

    In theory you could slow down the rise of the needle (a bit like adjusting differential gear ratio) by lowering the speed of the rotator. That would make shifting a bit easier.

    2.8 years ago
  • Profile image

    Its hard to keep it running because it keeps hitting redline. Either it’s me having bad shift timing. The fact this doesn’t have a clutch. Or the fact that it has low RPM.

    2.8 years ago
  • Profile image
    10.3k LowtusF139

    @DanDaFreakinMan The Reverse gear is in AirtoGround now

    3.0 years ago
  • Profile image

    @MintLynx Cheer thanks

    3.0 years ago
  • Profile image

    Looks, well the looks ain't important here. The performance, however, is great! And all right under 150!?

    How do you reverse?

    3.0 years ago
  • Profile image
    71.3k MintLynx

    @LotusCarsSub Given this thing only uses two buttons to operate it funny enough resembles that quite well actually. This is designed to offer a video game kind of experience, ala when you turn off shift assist in a racing game.

    3.0 years ago
  • Profile image
    10.3k LowtusF139

    Idea:
    Semi-Auto Stick Shift
    Here's how it should've worked:
    - Pull back to shift up, push forth to shift down, like a racing stick shifter
    - Should include from 6 to 8 gears, must have Reverse
    - Should be able to run with max = 1 in inputController of an engine
    - Should be able to work with more than 1 engine
    - Cannot continiously shift if held in any position

    3.0 years ago
  • Profile image
    10.3k LowtusF139

    One day, you'll start to figure how to do a Paddle shifter and a Semi-Auto Stick (only pull back or forth to shift from a gear to another)

    +1 3.0 years ago
  • Profile image
    35.1k Icey21

    taco meter

    +3 3.0 years ago
  • Profile image
    1,605 Sergio301

    Bwoah 🤔 👍

    +2 3.0 years ago
  • Profile image
    15.5k Johnnyynf

    oh my king

    3.0 years ago
  • Profile image
    71.3k MintLynx

    @Juanfly154 Knowing the awesome cars you make I'd be honored! :D

    3.0 years ago
  • Log in to see more comments