Auto Credit Based on Aarav's ~World Dominancy Challenge~
A tiny destroyer
Controls:
1. A turret set
2. Y turret
3. Z turret set
4. Torpedo launchers (camera aimed)
8. AA (auto aim)
Roll: gun rotation
VTOL: gun elevation/depression
Yaw: ship turning
Trim: throttle
Pretty proud of what I made here, it’s simple but it looks good
reverse throttle broke, go to the back of the ship and make the backward facing engines invert setting to true
Specifications
General Characteristics
- Predecessor ~World Dominancy Challenge~
- Created On iOS
- Wingspan 16.4ft (5.0m)
- Length 146.8ft (44.8m)
- Height 44.3ft (13.5m)
- Empty Weight 247,930lbs (112,459kg)
- Loaded Weight 314,814lbs (142,797kg)
Performance
- Power/Weight Ratio 0.232
- Wing Loading 764.6lbs/ft2 (3,733.3kg/m2)
- Wing Area 411.7ft2 (38.3m2)
- Drag Points 27366
Parts
- Number of Parts 240
- Control Surfaces 0
- Performance Cost 962
@Hiimakeplanes looking forward to it!
@Mustang51 il use that system in the next ship
@Hiimakeplanes ohhh that’s not what I mean. I meant that they all fire from the same ammo pool so you can shoot a volley of 5 shells at a target at once. I think if you don’t give them separate names, this will work. If you still make it that each has to be activated separately, you can still fire only one group at a time so you don’t waste ammo
@Mustang51 idk how to make the guns all target the same place when they are facing backwards and I don’t want the shells to blow the ship up by shooting at the super structure any idea how to fix this?
Nice ship! Low part count makes it smooth and easy to run and nice controls. Making it that all guns can fire simultaneously would be a great addition
@TASTEinc you can have rockets on torpedo boats
@Aarav so what about rockets can i arm my ships with dummy rockets?
@Hiimakeplanes cool
@Aarav first blue seas fleet ship