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Street Chassis SC-TR03

26.3k BRuthless  8.6 years ago
Auto Credit Based on BRuthless's Street Chassis SC-TR02

This version is more aimed at sportscars and musclecars with bigger wheels, stiffer suspension and more power. I also managed to reduce the height of the suspension a little bit.

-tested on racetrack to perform very well with up to 16500 lbs total weight
-topspeed: 265 MPH @ 16824 lbs weight and 5372 drag points
-you can use it for way heavier builds if you compromise on handling and acceleration

The chassis has rearwheel-drive and each of those two wheels is powered by it's own 1000 HP engine, which kind of works like a differential, as both wheels can have a different power split this way. All heavy things are built around the center to place the center of mass pretty much in the middle of the chassis. The fuel-tank carries 142 gallons of high-octane fuel, so you should be good even for longer journeys.

Throttle is controlled with throttle input and steering is controlled with roll input.

I hope you can make some nice cars with this. As it took plenty of time to build, it would be nice if you gave me credit in the descriptions of the builds you make with this.
Feedback and suggestions are appreciated.
Cheers! :)

General Characteristics

  • Predecessor Street Chassis SC-TR02
  • Successors 2 airplane(s) +70 bonus
  • Created On Windows
  • Wingspan 14.3ft (4.4m)
  • Length 29.2ft (8.9m)
  • Height 5.6ft (1.7m)
  • Empty Weight 6,074lbs (2,755kg)
  • Loaded Weight 7,028lbs (3,187kg)

Performance

  • Wing Loading N/A
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 4023

Parts

  • Number of Parts 171
  • Control Surfaces 0
  • Performance Cost 1,015
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    26.3k BRuthless

    @WalrusAircraft It's simple lever physics combined with lots of precision and patience with the horrible auto-attachments, always attaching parts to attach points that are the furthest away from the point I have my cursor at (only happens with small parts in small spaces with lots of parts around them). :D

    Now that I have a bit more experience with suspensions in SP, I'd probably do it a bit differently, as the wheels like to bend upwards on bumps on completely independent suspensions with lower and upper arms, which appears to be some kind of glitch. It doesn't happen on live-axle suspensions and also not on independent suspensions with only one arm, where the shocks have no joints and keep the wheels at the same camber angle. In reality this would bend the shafts of the shocks though, preventing them from moving any further and potentially making the dampers leak.

    8.3 years ago
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    I am still having trouble working with the suspension. I don't know how you do this. Good work!

    8.3 years ago
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    26.3k BRuthless

    @OminousGloom I hope you can make good use of it. :)

    8.6 years ago
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    8,341 OminousGloom

    @BRuthless I will be using an altered form of this, thanks for making it. I haven't figured out how to make suspension yet...

    8.6 years ago
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    26.3k BRuthless

    @hopotumon Lol, yeah I thought about naming schemes for chassis and that of Tamiya directly came into my mind, so I chose something similar. SC for Street Chassis, T for twin-engine, R for rear-wheel drive and then a version number in the back. :D

    8.6 years ago
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    74.4k hopotumon

    its tamiya..!!!

    8.6 years ago