OTHER IMAGES
Credit to
dhtv587 for 1p HUD
SARACONIKaviationIndustries for pfd
need help find author of the waypoint map in the middle bottom cockpit, i forgot where i got it
Features
-kinda easy to fly and land!
-aim assist guns (below 2nm & in range of 15° from gunsight)
-somewhat startup (can be bypassed by ag1)
-modified the HUD for better flight management
-also somewhat like head mounted HUD
HOW TO USE
-Turn on APU (right side)
-Turn on lights (also right side)
-Throttle ~10%
-Turn on engine 1-4
-turn off APU
SKIP ALL THIS ABOVE BUT LIGHTS BY TURN ON AG1
-turn on HUD in center cockpit/ag6
-if you prefer manual collective pitch theres switch on the left side /ag7
CONTROLS
(i dont know if it too big or small in VR, feedback appreciated!)
1. THROTTLE is just thottle, but its a lever in the right side of seat
2. collective pitch is VTOL /left side of seat
collective if auto by default! VTOL UP to climb, 0-60 ft/s depends on how high you slide it, VTOL DOWN to decent, also -0 to -60 ft/s except bear ground, it its devided by 3, so full down is 20ft/s
3. going forward by using Trim/fighter throttle lever on the left
4, at the main control stick for pitch and Roll, trigger for guns,button for fire weapon
at the throttle lever the trigger is countermeasure
5. for manual pitch, VTOL DOWN all the way is 0, VTOL up all the way is 1
6. almost forgot, VTOL=0 auto hover, it will stay afloat , but theres a some offset at the beningging
what else? tba
a little about building this
-i dont have the cockpit info so i just rawdoing it, also lazy to make good one bcs current one alr lagging my phone
-not 1:1 detail, just scale, again. already lag (very sad)
- was want to make fly by wire, but the result is so bad because theres not enough control for pitch, and slow roll response. so sadly i turn to use gyro. only keep the auto hover part
-not much time to build
-cant focus on one part since i do what comes to mind, like when i suppose to do the weapon part i get distracted by the cockpit
-i changed the heading to 360° but cant figure out the top one, still 180 and -180
-mostly, i don't really understand helicopters, jts control etc... i just like the aircraft...
i shouldn't be talking about this, noone cares ~
kindly upvote?
Specifications
Spotlights
- This craft is curated
- AndrewGarrison one month ago
- Dracul0Anderson one month ago
- FartResidue one month ago
- UnitedinOne90 13 days ago
- JBPAviation one month ago
- Zerkk one month ago
- Rb2h one month ago
- dabestsock 10 days ago
- Erionh 9 days ago
- Convex one month ago
- PhantomBoltSP 27 days ago
General Characteristics
- Created On Android
- Wingspan 30.7ft (9.3m)
- Length 36.4ft (11.1m)
- Height 13.8ft (4.2m)
- Empty Weight 13,232lbs (6,002kg)
- Loaded Weight 14,794lbs (6,710kg)
Performance
- Horse Power/Weight Ratio 0.27
- Wing Loading 80.6lbs/ft2 (393.5kg/m2)
- Wing Area 183.5ft2 (17.1m2)
- Drag Points 8795
Parts
- Number of Parts 404
- Control Surfaces 6
- Performance Cost 2,061
Even andrew upvoted!
@VRCaPable i thought 😂
thank you so much!
@griges Man, couldn't tell ya. I haven't used my headset in quite a while. Maybe I should get back into it, idk. I just like to check up on this site every once in a while and happened to stumble upon your build here! Fun to use, keep up the great work!
@VRCaPable thank you!
whats off in vr, i wonder
eh, wow andrew upvoted,
Kool!
i just finished making this one for you lol
@griges I tried but it never worked could you post a separate one which is just the camera controlled hud I will give credit
@Theinfinite i dont know the real one
i just use 2 rotator that spin according the camera look pos x and y
and attach the hud to the rotators ... hahaha
but sure I'll help if i can!
@griges you know the camera controlled hud could you make it for me?
tag list, sorry if you forgot asking this,
@SuperSuperTheSylph
@Dracul0Anderson