Dreadnought (Modified)
Credit to the original design. Go upvote the predeccessor instead because he made the original design. I didn't change much except coded the altitude adjustment engines and made the ship have better yaw turn rate. AG2 Off is the default altitude control with trim where trim center is no engine power and trim up is like a throttle to the main engines. AG2 on is FT coded altitude control and it actually holds it well. (Note: Altitude control is based on AGL, not ASL, so if you are floating 100 feet above the ocean and fly up a mountain, it will fly over the mountain at 100 feet above the ever-changing ground altitude). At this mode Trim center is hold altitude, trim up is override the alt hold and go up, and trim down overrides the alt hold and goes down. the controls are same. Pitch is forward and back. Roll is turn. Yaw is sideways. And of course all miniguns and cannons are auto aim like before. Gun-wise, the torque of the guns turning can make the ship turn a bit due to torque
Specifications
General Characteristics
- Predecessor Dreadnought
- Created On Android
- Wingspan 34.4ft (10.5m)
- Length 117.1ft (35.7m)
- Height 24.0ft (7.3m)
- Empty Weight N/A
- Loaded Weight 153,919lbs (69,816kg)
Performance
- Power/Weight Ratio 21.288
- Wing Loading 752.6lbs/ft2 (3,674.6kg/m2)
- Wing Area 204.5ft2 (19.0m2)
- Drag Points 50062
Parts
- Number of Parts 824
- Control Surfaces 0
- Performance Cost 3,127
@Jamawi
clamp01(Trim+(clamp01(Activate2)*clamp01(rate(-AltitudeAgl)/0))
Here's the codes💀 (Based on AG2 activation)
That's awesome, it's exactly what I wanted on my original but I didn't know how, nice job!