the American dream
1,397 TheCrusader318
4.9 years ago
Auto Credit Based on SkipperBing's 1969 Dodge Charger
go blow up some stuff vtol for gun angle, throttle for forwards (you cant reverse with this because awesomeness comes with a price), trim to control the winch, and the guns do something around 99999999999999 damage can one shot ANYTHING i nicknamed these guns the world distroyer for good reason with this the slower you go the more reactive the steering is and the magnet and emergency parachutes are on an ag you'll have to find which ones
PS I got a new phone as of late so expect better and more complicated creations
Specifications
General Characteristics
- Predecessor 1969 Dodge Charger
- Created On Android
- Wingspan 13.9ft (4.2m)
- Length 33.5ft (10.2m)
- Height 11.9ft (3.6m)
- Empty Weight 24,904lbs (11,296kg)
- Loaded Weight 25,131lbs (11,399kg)
Performance
- Wing Loading 232.8lbs/ft2 (1,136.7kg/m2)
- Wing Area 107.9ft2 (10.0m2)
- Drag Points 6320
Parts
- Number of Parts 323
- Control Surfaces 2
- Performance Cost 1,061
Required Mods
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Tracks
by MOPCKOE_DNISHE
Version 1.0 (5/12/2019 10:14:05 AM)
That ok if you guys want to talk talk on discord or something
@09thiccfish Yeah,sorry bout that dude
@09thiccfish also congrats your comment section here is now popular!
@TrislandianAlliance no it was because I was in late 1776 (rum prices increased) after that RUM FOR DAYZ! bloody thing makes over 22 knots! in a storm that goes full on LIGHTSPEED!
I get pinged every day because of this
@JediWolf its just because you're in the wrong time, just sell your cannonballs and cotton, i remember you can make the factory for those things
@TrislandianAlliance that's without rum to with the upgrades it goes 20 I have not been able to use rum on it because literally no town has any because that's a thing.
@JediWolf Gud
@TrislandianAlliance my brig is still faster than a steam corvette XD
Even faster if you use steam corvettes which already have around 17-18 ish knots, put all of that speed upgrades and voila, speed demon it is
Its available to any ship bigger than a sloop because sloop cant have sail bigger than it already did, one is Copper Plating, two is square sail, three is bigger rudder (optional), four rums, ship goes 17 knots
@JediWolf plating and sail upgrades?
@TrislandianAlliance how do you have a 18 knt first rate???? ALL 5 of mine top out at 15.3 what's your secret to such impossible speeds on such massive bunkers?
@JediWolf the idea is to have one of my ship sacrificed to board the ship, i usually sacrifice my galleon as it have alot of armor and can pound the 1st rate into brink before attacking it, now falconets and other capturing aid is a mandatory, and speed is all my ships have, galleon 17kn, man o war 18kn, and my 1st rate also at 18kn
@TrislandianAlliance 215 crew is not enough for a First rate as u will loose the required min (210) before u can even decrew/board the ship a MoW can carry 300 stock (upgraded can hold up to 1.5-2 first rates minimum) always damage the hull to about 1-2 salvos away from sinking (depends on how many guns u have and ammo loaded) then grapeshot that side untill u either can safely board or murder the entire crew beforehand. My 2nd rate defeated the teir 6P first rate that I mentioned before without suffering to much damage I also had a fleet with it but they kinda got stuck in the wind while turning XD
@JediWolf Im always try to capture a first rate with either 2 ships that carry atleast 215 crew per ships, so far (until im uninstalling it) i have 1 first rate, 1 galleon to buy-sell stuff, and man o war, but before im uninstalling it im trying to sell stuff with a cutter or ketch without escort and it sometimes ended in watery grave, my favorite are using either schooner or sloop of war as it small, quicc as hell and can carry stuff decently well, my only complaint is why the merchant only buy stuff 2 gold up from original price and the smuggler 4-5 gold...
@TrislandianAlliance upgrades help.... I have a brig that makes 20 EASILY also in thunderstorms wind speeds up like crazy and I recently finished the 2 micro campaigns and with them came a FREE teir 6P first rate! (if you can capture it) it's actually not tough to defeat it's hull is pretty weak so fire a couple salvos then grapeshot till there's nobody left! (comes with battering ram, bow chasers, stern guns, and other things) just to let u know if u sail either behind or in front of it (stay behind as it has only 4 stern guns)
@JediWolf And somehow my man o war can go up to 18 knots on calm water and 23 knots on heavy rain which is very-very quick for a ship that only designed to go 17 knots, im surprised how the ship structure (realistically) doesn't break at a speed that high, shaming the steam corvette up a notch :v
@TrislandianAlliance things go over 16 knots there faster than anything your ever gonna face! my new Man o War is almost as fast at over 15 knots
@JediWolf Yes, chinese junk, later sunk by corona :v
@TrislandianAlliance close it's The Pirate: Plague of the Dead! I have ALL of the plans! is a shame that it never got multiplayer more ;-; Caribbean Hunt is hard as hecc but I do have a Junk in it (darn things are ridiculously overpowered)
Oh sry I thought u pinged me
@09thiccfish Not you, who are you Thiccboi?
?? Neither @TrislandianAlliance
@JediWolf Cool name, is it pirates: carriben hunt or Ultimate Admiral: Age Of Sail?