Myasischev 3M "Bison B"
This is the maritime strike and recon variant of the mighty Molot.
The cruise missile system makes this particular crate a bit more complex to fly. I will try to explain the ins and outs now;
1. On take off, before throttling up to start your roll, DEACTIVATE action group 8. This will ensure that the right outer missiles engine is turned off. Otherwise you will swing catastrophically to the left on take off and crash.
2. Other than this, this kite is generally quite easy to fly. Just dont exceed 400 mph in level flight. The wings start to oscillate quite a bit and might twist, causing a crash.
3. To operate the missiles i recommend to do the following;
a. Make sure you are at at least 15,000ft
b. Trim up slightly.
c. Throttle to 50%.
d. Select the appropriate chase camera for the missile being launched. Right inner is cam7, left inner cam 8, left outer cam 9 and right outer cam 10.
e. Action groups 1 (R in), 3 (L in), 5 (L out) and 7 (R out) are used for detaching the missiles. It is HIGHLY recommended to drop the missile before firing up the engine. Roll away from the mother ship upon disengaging the missile, otherwise the missile might porpoise up and clip the tail plane and / or wing. That would be bad.
f. The engines are then activated by action groups 2 (R in), 4 (L in), 6 (L out) and 8 (R out).
g. One can then pilot the missile to the intended target. Note that I recommend keeping an eye on the instruments (altimeter, air speed indicator and artificial horizon) to have an overview of the attitude, altitude and airspeed of the mother ship whilst you are busy piloting the missile.
I have tested and it takes two direct hits to sink thf USS Beast, one direct hit to sink her escorts and one direct hit to sink the USS Tiny.
Have fun!
Specifications
Spotlights
- TheAceOwl 7.8 years ago
- ChiChiWerx 7.8 years ago
- AudioDud3 7.8 years ago
General Characteristics
- Successors 3 airplane(s) +7 bonus
- Created On iOS
- Wingspan 160.8ft (49.0m)
- Length 168.6ft (51.4m)
- Height 32.7ft (10.0m)
- Empty Weight 75,826lbs (34,394kg)
- Loaded Weight 154,761lbs (70,198kg)
Performance
- Power/Weight Ratio 0.958
- Wing Loading 23.2lbs/ft2 (113.1kg/m2)
- Wing Area 6,680.4ft2 (620.6m2)
- Drag Points 25161
Parts
- Number of Parts 262
- Control Surfaces 38
- Performance Cost 1,437
Thanks! @Tang0five
Those cruise missiles are worth the upvote themselves!
@Smoker Yeah, thats not going to happen. I build on iOS (iPhone6) and this causes a lot of issues as it is. More parts will only make it worse, performance wise.
Hi @Smoker, you mean that an improvement would be to give the cruise missiles 2x Boom50 warheads? That would be cool, but it would require an extensive revision of the weapons. I will look into it.
i love the cruise misles...
Thanks guys. I have one small adjustment to recommend; add 400lbs dead weight to the nose of each missile. It makes them less likely to pitch up by themselves and therefore easier to control.
The size alone has left me in awe. Fantastic!
Wooooooow.
@GhostHTX Cool. I just name my planes after what animal would suit them
Ok, guys - please let me have some feedback on the missile system. What can be improved for the next version?
@NativeChief1492 I think Bison is a good name for a heavy bomber. Big, ponderous, dangerous too. It just fits, I think. I cant take the credit for this, though. It was someone at NATO that coined this one.
Funny, My Bomber was called "Bison" too