Diep.io Battleship
3,433 stevemc01
3.8 years ago
I was bored one day, so this happened. My first attempt at a UFO. I built this in a way that mostly lets people easily access the mechanics of the build (don’t get fooled by the part count; 240 of those parts are rapid-firing Air to Air/Ground missiles). Instructions in the comments.
This is the original Battleship.
Specifications
Spotlights
- flame0w 3.8 years ago
General Characteristics
- Created On iOS
- Wingspan 26.7ft (8.2m)
- Length 16.4ft (5.0m)
- Height 6.3ft (1.9m)
- Empty Weight 74,525lbs (33,804kg)
- Loaded Weight 123,593lbs (56,060kg)
Performance
- Power/Weight Ratio 1.727
- Wing Loading 439,839.3lbs/ft2 (2,147,483.6kg/m2)
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 13035
Parts
- Number of Parts 269
- Control Surfaces 0
- Performance Cost 2,645
INSTRUCTIONS
VTOL increases rate of climb.
Throttle/Brake moves the UFO forwards or backwards.
Yaw turns the orientation of the UFO.
Roll directly moves the UFO left or right.
@Griffon1 Well welcome back lol
@Griffon1 1.7 to be precise
@MobileGamer21 oh wow I havent seen this post in more than a year
But I used to play the Streamliner with maxed out projectiles.
@Griffon1 yea lol max body damage, speed, and reload Annihilator
My favorites are the Necromancer and the Annihilator
@Griffon1Crosswind sweats profusely
vietnam flashbacks
Would be a shame if I were to...
RAM IT
@stevemc01 boobytraps
@BlackThuNDR Yeah from experience, I can second that.
Vietnam flashbacks with my diep.io Battleship worrying about Charlie the spike in the trees
Spike is op than other XD
@AWESOMENESS360 I added a gif.
@stevemc01 yep
@AWESOMENESS360 Lol they mimic the battleship's high rate of fire.
Those missiles are absolutely insane
DEVELOPER’S NOTES
This is my first try at something like this, so bear with me. Credits to @AWESOMENESS360 for the idea (from his Black Triangle UFO).