AI Missile Tower
10.1k PilotOfFuture
7.3 years ago
just a super simple thing. spawn it as an ai-opponent and it will shoot missiles in your direction. it has 25 guardians and 10 interceptors. interceptors have 2.5-25 miles of range, guardians have 0-5 miles. all of them have 0 locktime, 360 lockrange. also they are more maneuverable than normal ones. have fun and feel free to modify.
Specifications
General Characteristics
- Successors 1 airplane(s)
- Created On Windows
- Wingspan 14.8ft (4.5m)
- Length 14.8ft (4.5m)
- Height 19.4ft (5.9m)
- Empty Weight 564lbs (256kg)
- Loaded Weight 564lbs (256kg)
Performance
- Wing Loading N/A
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 3196
Parts
- Number of Parts 51
- Control Surfaces 0
- Performance Cost 291
@anssi its already there
@PilotOfFuture can you make a inferno veriso so we can edit it !!!
Could you do one with an Inferno?
@JohnnyBoythePilot cool!
@PilotOfFuture
Ok thanks man! By the way I tweaked your missile tower giving it flare dispensers that dispense flares like 200 feet above it, and I gave it a "lightning rod" of a minigun for close air defense. Haven't shot down any missiles yet with it but I did inflict serious damage to any close aircraft. Basically I gave the lightning rod minigun an absurd amount of ammo, fire rate, rounds per second, and a huge spread area. It's most effective when you press L to go slow motion, and it doubles the rounds being despenced.
@JohnnyBoythePilot WNP78 found out secret xml tags, you can see the list here
Enjoy!
This thing is flipping awesome! How did you modify the missiles' range, lock time, sped, etc..?