YF-22 sentinel S1
Transmission to SkyFury Squadron - YF-22 Sentinel S1 "Super" Operational BriefingHello SkyFury crew, welcome aboard the YF-22 Sentinel S1, the heavy and optimized version of our Sentinel fighter. Before starting, here’s a rundown of critical commands for your operations:1. AG-1: Maintenance hatch opening.2. AG-2: External fuel tank ejection.3. AG-3: Main airbrake activation (use for vertical takeoff maneuvers).4. AG-4: External position lights on.5. AG-5: Landing parachute deployment (for short landings).6. AG-6: Arrestor hook activation.7. AG-7: Advanced maneuver control activation.8. AG-8: Twin-engine ignition.Verification procedures:Perform flight control verification by testing roll and control axes. Ensure all movable surfaces respond accurately to the stick movements.Reminders for close combat operations:In dogfight scenarios, do not exceed 900 km/h to limit excessive G-forces. The Sentinel is built for aggressive maneuvers, but speeds beyond this may compromise the aircraft’s responsiveness.SkyFury pilots, keep a firm hold on the stick during evasive maneuvers. Releasing it could reduce the effectiveness of your actions.The Sentinel, with its exceptional thrust, requires no more than 17% throttle to maintain subsonic cruising speed. Only use full power for rapid transit; otherwise, fuel consumption will increase drastically.In tight maneuvers, keep your speed between 550 and 980 km/h to ensure the best balance between maneuverability and control.End of transmission. You are cleared for takeoff, SkyFury crew. Good luck and safe flight!
Specifications
General Characteristics
- Created On Android
- Wingspan 38.6ft (11.8m)
- Length 57.0ft (17.4m)
- Height 14.0ft (4.3m)
- Empty Weight 27,395lbs (12,426kg)
- Loaded Weight 43,057lbs (19,530kg)
Performance
- Power/Weight Ratio 3.914
- Wing Loading 85.8lbs/ft2 (418.7kg/m2)
- Wing Area 502.1ft2 (46.6m2)
- Drag Points 2178
Parts
- Number of Parts 296
- Control Surfaces 10
- Performance Cost 2,088
@styfury Thank you so much for the support! I’m new to the community, and it really feels good to get this kind of encouragement 🥲. About the missile hitting the aircraft, it's the SSHG-125 HardTrack—sorry, I was “under Steroids” when I named it! I designed it for long-range use, but I made it too agile, so the aircraft was probably in its path when you launched it. Sorry, my other planes face the same issue; I've definitely noticed. That’s why I made the S1 version, but I didn’t really change the long-range missiles under the fuselage 😔🙏🏻.
The plane well made and incredible designer would say a su i recommend the plane even if it is difficult to pilot at the beginnings flying with it is rather realistic and satisfying but the missiles i fired the missile i fired it hit me disappointed 😅💀