Seawolf Deathray 07
50.4k Stingray
6.8 years ago
Inspired by 007 James Bond stuff.
1. Gun = combination of modded Jundroo miniguns + previously posted blue laser by @SledDriver.
2. Long-range armament: 3 Cleavers (AG 1,2,3) and 30 Infernos (AG 5,6,7) and 2 torpedoes (AG 4). Enjoy the ensuing sea combat! You will prevail.
Specifications
General Characteristics
- Created On iOS
- Wingspan 13.1ft (4.0m)
- Length 100.1ft (30.5m)
- Height 21.8ft (6.6m)
- Empty Weight N/A
- Loaded Weight 47,070lbs (21,351kg)
Performance
- Power/Weight Ratio 2.291
- Wing Loading 1,999.1lbs/ft2 (9,760.5kg/m2)
- Wing Area 23.5ft2 (2.2m2)
- Drag Points 9866
Parts
- Number of Parts 192
- Control Surfaces 0
- Performance Cost 976
Yes the red gun is someone’s xml, dont’t know who posted the red gun assortment. The red xml bullets are “fun” and effective at very close range, like using Torpedoes. I no longer use them, this is an old post. The blue lasers are also on this post, courtesy of SledDriver xml. (The blue lasers are longer range, and my latest “SSBN” builds can scorch Snowstone missiles from the sea.) New posting WIP to provide simple aiming instructions, be patient. @Delta74
So the red gun is only XML ????@Stingray
@Stingray to you too :)
Thanks @WPM1245
I just posted a MIG-25X air-to-ground build with your cannon as the primary weapon. In my experience, sometimes the clumsy pilot misses an intended hit, so there are additional Jundroo-radar assisted missiles (modded, scaled and very effective) to eliminate targets that the pilot might miss. @SledDriver
@Stingray I'm always up for being named as a culprit, especially of cannons. Look forward to testing your builds.
Stay tuned, I have several unposted iOS models that essentially perform what your fantastic Winders builds perform, vis a vis Jundroo target "effects", and when I post them you will be named as the culprit of the cannon. OK? @SledDriver
Thanks @Gestour
Thx
@Stingray
@pk41382 Primarily used to launch multiple Infernos at once, which is how you destroy a large Jundroo carrier or destroyer vessel - AG 5,6,7 each launch about 10 Infernos on a locked-on target.
What do the activation groups do?
Thank you @PlanesAndThings2
Np
Love the guns you use on your submarine. Just made a plane that can defeat the snowstone base @Stingray
Sounds like fun, @Stingray.
Thank you @Delta74
Along a line of fanciful thinking, I've developed a 600 mph Ekranoplan-type wingless armed Seacraft that could could combat Seawolf 07, but am searching for some kind of menacing SPECTRE logo - in order to to complete it. Stay tuned. @SledDriver
Per 007 numeral, I stand corrected. @SledDriver
Very effective weapons, the combat is gloriously one-sided. Just one thing, shouldn't the number be 007?