Batwing XI
197k SledDriver
7.0 years ago
No Tags
Controls: Custom camera 1 for cockpit view, AG8 to toggle pitch sensitivity, FireGuns to fire plasma cannon. The plasma cannon will take down any target in the game in one shot. But it only fires one shot per second, so your aim needs to be true.
Specifications
General Characteristics
- Created On Windows
- Wingspan 123.9ft (37.8m)
- Length 164.7ft (50.2m)
- Height 26.0ft (7.9m)
- Empty Weight N/A
- Loaded Weight 225,146lbs (102,124kg)
Performance
- Power/Weight Ratio 0.299
- Wing Loading 22.7lbs/ft2 (110.9kg/m2)
- Wing Area 9,908.2ft2 (920.5m2)
- Drag Points 186094
Parts
- Number of Parts 330
- Control Surfaces 9
- Performance Cost 1,112
@BogdanX Why the upvotes? You usually never upvote my builds.
Glad you like it, @Mumpsy
That is good stuff!
@BaconRoll If you think that's W O A H worthy, I have something lined up that will blow you away.
@SledDriver W O A H
@SledDriver oh
@dootdootbananabus It's a silhouette.
@SledDriver he has no feet
Lol @SledDriver
@BaconRoll Quite effective, hmm? Here it is, on another of my builds.
Thanks, @hopotumon
@Stingray ShadowPlay is just video recording software for Nvidia cards, not relevant to mobiles. Here's a video of another of my builds sinking all three ships in one pass.
IK VPN. Yes, there will always be some lag. Will ShadowPlay work on any mobile device? @SledDriver
Superb
Love the shape, and that plasma cannon is CRAZY
@Stingray You mean multiplayer? I can't use that, unfortunately, as I'm on a VPN, so the latency would be pretty bad. I could record a video, maybe, if I could get ShadowPlay to work.
Taking out all three ships in one pass is a nice screenshot. Via Imgur. Not the same thing as an interactive “Jundroo” digital test. I like your design, and still do.
Thanks, nor do post fake weapons. Since I used to post air-to-ground weapons they were always part of an SP model build. I always provided an aiming recital. @SledDriver
@Stingray Here's another of it taking out all three ships in one pass.
It does nothing to bridges or the landscape, unfortunately. Only bombs (and, I expect, other explosive ordnance) can destroy bridges, even they do no damage to the landscape, as you know.
Destructible environments would be great, but are probably beyond the reach of mobile performance.
@KSPFSXandSP All hail His broodiness.
@Stingray Ahh, you should know by now that I don't do "fake" weapons. I don't know what the problem on mobile is, but on my PC at least, it takes down any ship in one shot. It can also take out the missile base defenses, but the aim needs to be dead accurate. Here's a screenshot.
Since I’m a simple user on mobile platforms, the blue-colored pulses are nice. 100% success on visuals. I had high hopes the new “cannon” would at least cause visible damage to some Jundroo digital articact - mountain, runway, bridge, or active “enemy” target. @SledDriver
@SledDriver EXACTLY!!
@KSPFSXandSP Yeah, who doesn't love Batman's iconic "standing atop a tall spire, brooding over the city" silhouette?
@Stingray The plasma cannon is WIP? I don't understand.