Profile image

Back To Basics Challenge [closed]

121k asteroidbook345  3.8 years ago
Auto Credit Based on asteroidbook345's Old Parts Challenge Entry repost again

I have very little time/motivation to grade this right now, expect the results at some point before June
Hello!

Welcome to the Back to Basics Challenge!

This challenge is about going back to the very earliest days of simpleplanes, all the way back to when this cinematic masterpiece aired. Back then, there were no fuselages, no props, and no floating blocks. Heck, curves didn't even exist yet. A list of usable parts will be below. Have fun!

Rules:

You can only use Alpha parts. These parts are as follows (names are verbatim):

Structural:
- Block
- Angled block
- Straight block
- Reducer block
- Angled corner
- Nose cone
- Riser block
- Long angled block
Wings:

- Pylon
- Primary Wing
- Vertical Stabilizer
- Horizontal stabilizer
- Structural wing
Propulsion:

- Propeller engine (provided on this aircraft)
- Small jet engine (Blasto J15)
- Medium jet engine (Blasto J50)
- Large jet engine (Blasto J90)
- VTOL Engine
- VTOL nozzle
- VTOL RCN
- Slim inlet
- Inlet
-Fuel Tank
Gizmos
- Landing Gear
- Retractable gear
- Cockpit
- Detacher (there were no activation groups in Alpha so I imagine there was just a button for each? I'll have a dev confirm that.)

Seems like a decent amount of parts, eh? Now I'm going to introduce some other things you'll hate me for.

No finetuner, overload, or XML work of any kind.

Why? Because modding support wasn't added until 1.2. THAT MEANS NO NUDGING

No part limit

It can be a replica or a fictional build, what you do it up to you. Do your best to make something look cool with no modern parts lol.

Scoring:

Looks: 10 points
How does it look? Is is just a cube or is it a masterpiece rivalled by none?
Function: 10 points
While the flight model will be difficult without XML, blocks and stuff weirdly create much less drag than fuselage. The wing parts can also be handy in paneling, but it depends since they do have physics when oriented correctly.
Ingenuity: 10 points
How well were you able to overcome the obstacles of having only blocks and stuff to work with? Did you manage to make a blueprint-accurate plane with a bunch of fancy detachable bombs, missiles, etc?
Build quality: 10 points
How much work did you put into this? Did you just put a few blocks in a line with some wings and engines, or did you make a paneled masterpiece that took you months?

Deadline - March 15th - a good month and a half

Rewards:

1st - 25 upvotes and a spotlight if possible
2nd - 15 upvotes
3rd - 5 upvotes

General Characteristics

Performance

  • Power/Weight Ratio 2.016
  • Wing Loading 40.5lbs/ft2 (197.8kg/m2)
  • Wing Area 220.0ft2 (20.4m2)
  • Drag Points 2126

Parts

  • Number of Parts 49
  • Control Surfaces 5
  • Performance Cost 244
  • Log in to leave a comment
  • Profile image

    Challenge is closed.
    I'll have the results some time between now and June lol. I don't have a lot of time or motivation right now, and writing point totals and descriptions isn't something I really want to be doing rn.

    Pinned 3.6 years ago
  • Profile image

    @JoeriV It's possible, trust me

    3.7 years ago
  • Profile image

    @asteroidbook345 So, in your description about the point system you talk about a blueprint accurate plane. How are you supposed to do that if you can tweak any of the default blocks? At least to me that sounds impossible so maybe I'm missing something?

    3.7 years ago
  • Profile image

    @JoeriV No

    3.7 years ago
  • Profile image

    Wait, are you allowed to move the parts using the default finetuner thing (X Y Z and rotation adjustments) or no?

    3.7 years ago
  • Profile image

    @AmaeroLLC Lights are from 1.4 or 5 I think, angled corners were introduced in 1.1 I think

    3.7 years ago
  • Profile image
    1,667 hjonk

    @asteroidbook345 how about angled corners? And beacon lights (sorry about all the questions)

    3.7 years ago
  • Profile image

    @AmaeroLLC No, cameras weren't added until later

    3.7 years ago
  • Profile image
    1,667 hjonk

    @asteroidbook345 Can I use cameras? I’m doing an interior that I wanna show off.

    3.7 years ago
  • Profile image

    @JustNormalPerson sure

    3.7 years ago
  • Profile image

    @210100 Deadline March 15

    3.7 years ago
  • Profile image
    15.2k 210100

    Is the Challenge closed

    3.7 years ago
  • Profile image

    I'm in bro!

    3.7 years ago
  • Profile image

    P
    Can i entry?

    3.7 years ago
  • Profile image

    I might have a little something already cooked up - it has never been posted if I didn’t delete it already lol

    3.7 years ago
  • Profile image

    @Claudius It's still technically supported, but it's just being passed around at this point. It's basically an inheritance

    3.7 years ago
  • Profile image
    37.1k Ruvie

    @asteroidbook345 oh ok i see

    3.7 years ago
  • Profile image

    @Claudius They removed it, idk why

    3.7 years ago
  • Profile image

    @MadeInIndonesia I think that was also added in 1.1

    3.7 years ago
  • Profile image

    @Ruvien0Republic0Citizen I thought I said fuel tanks

    3.7 years ago
  • Profile image

    @redbear89 As far as I know there weren't airbrakes. With the amount of drag blocks create it's not really that necessary

    3.7 years ago
  • Profile image
    37.1k Ruvie

    @asteroidbook345 no fuel tanks?

    3.7 years ago
  • Profile image
    12.5k Doveguy

    Are passengers part allowed

    3.7 years ago
  • Profile image
    16.8k redbear89

    @asteroidbook345 how about airbrake..? airbrake is one of important part in airplane, so it should come with alpha version, right..?

    3.7 years ago
  • Profile image

    @redbear89 The small inlet and slanted inlets are allowed

    3.7 years ago
  • Log in to see more comments