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Alpine Shocanawesome

2,624 Ravenblack  8.7 years ago

Some gamers just add loads of bombs and lack pazzaz and flare... I wanted something of a flying carpet that could level a city...

That original Shocanawe lacked a little manouverability.

And power.

It really lacked power.

What it made up for in a huge arsenal of weaponary it really lost out in the rest.

BUT!!! With jet augmentaion to aid the rear props, and forward mounted pivot jets up front, the much improved SHOCANAWESOME really needs to be flown to be believed!!!

From 300mph to 0 in a flick of the elevator!!! OH NO! In a normal aircraft you wouldn't get the nose down again! You'd be pointed nose up, bum down and fall to an explosive death.... but the SHOCANAWESOME deals with this with ease.

Pull the stick hard back, then central and you'll be nose up and dropping speed like a rockstar... Anything following you will overshoot... you'll be a dead stop over a target and drop your bombs... and then just as quickly you just throw the pitch stick forward and the 4 jets throw the nose back down. Add a roll and pull that stick back and you can out turn all but the best fighters. This is an aerial battleship that thinks it's a fighter.

This big old bird needs to flown to be believed!

General Characteristics

  • Created On Windows
  • Wingspan 97.1ft (29.6m)
  • Length 82.3ft (25.1m)
  • Height 21.0ft (6.4m)
  • Empty Weight 56,994lbs (25,852kg)
  • Loaded Weight 65,320lbs (29,629kg)

Performance

  • Power/Weight Ratio 0.412
  • Horse Power/Weight Ratio 0.175
  • Wing Loading 103.3lbs/ft2 (504.2kg/m2)
  • Wing Area 632.5ft2 (58.8m2)
  • Drag Points 18725

Parts

  • Number of Parts 224
  • Control Surfaces 8
  • Performance Cost 1,521