Profile image

Tutorial for newbie (Episode 2): How to fix a non-shareable plane

48.9k Baldovino  9.0 years ago
29 downloads
Auto Credit Based on Baldovino's How to NOT share a plane

This is NOT a plane, but a tutorial

Do you remember the tutorial on "how NOT to share a plane" (I will link it in comments)? Well, today we will learn how to fix a non-shareable plane. Or at least, how to try.

First of all, the "bounce" on the pull-up. He made the plane so lazy, and definitely boring. He did not fly like a plane has to fly. This was due to the weight and the position of COM and COL centers, which although technically correct (in fact flew) caused that problem. And then it did not look harmonious plane, too many vents "wrong" wings... We have to take the courage to four hands, and undo much of the work done.

The plane had four engines in total. We take away the three, and cut away entirely even wings. We can also take away those two huge, square vents and put two little rounde air intakes, because you need to supply only one engine. We have a nice front cone. Quite a pointed nose. MUCH nicer, inst it? And above all much more harmonious.

Now we lost power (we removed three engines!) But it is much lighter, and the COM is far behind. We can create swept wings that move the COL backward, looking much more harmonious with the plane. Now we begin to have a pattern reminiscent of the years 50 and 60. We reduce the mobile part of the horizontal tail plane, to decrease the rebound, and we put a moving surface on the wing, to provide aid to the pull-up. It works a bit 'as an automatic high-lift device. Increasing the wing lift, it facilitates pull-up. And backward, to facilitate the dive. Check how it feels, before you consider it definitive. Either turn the moving surface by the tailplane, and see how raise only with that on wings, or do you put one and see if the wing is slower in vertical wing movements with automatic high-lift device.

Let's try it. She does not bounce, pull up well, and is still supersonic (thanks, lightness!). Of course, no longer reaches MACH 2, but is still fast, and above all, speed alone is not fun.

Let's take a color in keeping with the 50 and 60, or with the character of the model. At that time it was normal to have aircraft aluminum color, then let's do it. Details tone on tone will be stylish and will give movement and blood staining. The front cone we do matte black (they used this system to eliminate glare in the eyes of the pilot). Legs of chrome and matt black cart tires to give credibility and realism.

It was not hard right? Now we have a plane that probably will not be a FEATURED, but that will entertain and attract players to see what other we will do. This while not a masterpiece, but it's a plane to share!

General Characteristics

  • Predecessor How to NOT share a plane
  • Created On Windows
  • Wingspan 38.8ft (11.8m)
  • Length 37.2ft (11.3m)
  • Height 12.5ft (3.8m)
  • Empty Weight 5,886lbs (2,670kg)
  • Loaded Weight 10,149lbs (4,603kg)

Performance

  • Power/Weight Ratio 3.321
  • Wing Loading 29.9lbs/ft2 (146.2kg/m2)
  • Wing Area 339.1ft2 (31.5m2)
  • Drag Points 1558

Parts

  • Number of Parts 26
  • Control Surfaces 10
  • Performance Cost 253
  • Log in to leave a comment
  • Profile image
    48.9k Baldovino

    @KCferrari Thanks mate, do not miss the 3rd episode. ;)

    9.0 years ago
  • Profile image
    18.9k KCferrari

    This tutorial is full of truth. Consistency and refinement in a design makes all the difference. Also, funny enough, I did find the thumbnail of this plane more attractive than most of the planes surrounding it on the list, and I was more curious about the plane alone, not even the tutorial. XD

    9.0 years ago
  • Profile image
    48.9k Baldovino

    THIS is "how to not share a plane"

    9.0 years ago