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War Challenge: Countering the Insurgents [CLOSED, LACK OF PEOPLE PLAYING]

69.0k Yourlocalhuman  1.7 years ago
142 downloads

In the Deserted land of Maywar, The Terrorists and Insurgents had taken control over the nation, the Entire maywar crumbles because even the goverment and the whole millitary of maywar cannot resolve it, their whole millitary power had been weakened by the alliance since WW2, the reason they fail.

Now, the whole people's of the deserted island had taken as hostages: the insurgents asked for money, but the maywarian goverments could not pay because they'd been in poor condition, again since WW2

Now they asked help for us, the people of wright had been supporting the maywarians by accepting fleeing civilians from maywar to be taken care of, thousands of emergency tents had been made as their temporary houses

It is now up to us, whenever able to help, or to not helping at all, it is up into us, the Wright People's Army and the members of USPN


In this Challenge, Save the crumbling nation of Maywar from total destruction, Remove any Insurgent activities in this island and save the whole Civilians, dont let them die

The war challenge's guide is Here

Weapon Regulations

Limitations made to ensure aliances dont get too much with the insurgents, its just like Slapping a kid with Tube launched, Optically tracked, Wire guided Sandals because he ate a rock

General Limitations

  • Minimum parts is 100 and maximum is 600

  • All kinds of Funky trees is allowed, XML too, but Mods are not allowed

  • Chaff/Flares minimum amount is 20 and maximum is 120

  • Editing MassScale and DragScale is Prohibited, But when making custom weapons it isnt prohibited

  • All kinds of modules are optional, Fuel tanks, Towed jammers and Radome cannot be added all at one vehicle

  • Aircrafts, Helicopters, All ground vehicles should have atleast a minimum of 2000 litres of fuel, and if you are using fuel tank/wings, you cannot tweak their MassScale

  • If you are making a type weapon that isnt listed on the limitation list, you must tell me and i will decide whenever it is available for combat or disqualified

  • WMD's are not allowed

Aircrafts

  • Engines Allowed to be used ( J-15/90 and VTOL Engine ) With power limits of 2.1

  • Propeller Engines Allowed to be used ( * Blade T-1000/3000 * ) with power limit of 7000 HP

  • An aircraft cannot acomodate more than 3 Interceptor Missile, An aircraft Cannot acomodate more than 4 Guardian Air to air missiles

  • An aircraft cannot acomodate more 2 Autocannon, however An aircraft is allowed to acomodate 4 Gunpods while also mounting 2 internal MG's

  • An aircraft cannot acomodate more than 8 Inferno AGM's, An aircraft cannot acomodate more than 2 Cleaver Cruise missiles

  • When loaded with full AAM loadouts (3 Interceptor/ 4 Guardians) the aircraft cannot be loaded with any AGM or bomb loadouts, same with AGM's and Strike loadouts

  • An aircraft cannot acomodate more than 8 Unguided Bombs, an aircraft cannot be loaded with more than 10 Rocket Pods, combination between both is possible and it is called the strike loadout

Helicopters

  • Must be capable of Sustained foward flights: i did not allow unflyable helis

  • An helicopter must be capable of Landing, i dont accept single-flight helicopters, atleast they dont crash themselves when attempted.

  • An helicopter cannot acomodate more than 6 Rocket pods

  • An helicopter cannot acomodate more than 2 Guardian AAM's, Interceptors are prohibited for Helicopters

  • An helicopter Cannot acomodate more than 8 Inferno missiles, helicopters cannot be loaded with any kind of Cleaver missiles.

  • An helicopter Cannot acomodate more than 2 Front facing Autocannons and it also cannot acomodate more than 2 Dorsal Gunners, having both front facing guns and dorsal guns at same time is Prohibited

Tanks

  • Tanks cannot have a armour exceeding 1000 Healthpoints

  • Maximum caliber a tank can mount is 120/110/100/90 with reload limits of 6.5/6/5.5/4.5 Seconds

  • For now, Autoloaders are Prohibited

  • A tank Cannot mount any AAM's, and Cleavers, however having Infernos are allowed, with max mounting of 2

  • Tanks can only have 1 Cannon, Also Autocannons are not allowed to be mounted on tanks

  • Maximum amount of machine guns a tank would be able to mount is 3

  • Maximum elevation of a tank that is allowed is 45° Degrees, while having a maximum depression of 15° Degrees

  • You cannot have the cannons set as Explosive, Basic shell only

Infantry fighting vehicle

  • IFV's cannot have armor health more than 500 HP

  • Maximum caliber of autocannons a IFV can mount is 50/40/35/20mm With reload time of 0.6/0.5/0.4/0.3 seconds

  • IFV cannot load out any AAM, or cleavers, however Infernos can be mounted with maximum mount of 4

  • IFV cannot mount any cannons more than 2 mountings

  • IFV's can only own cannons with basic shells, no explosives allowed

  • Max Machine guns allowed to be mounted on IFV's 2

Air Defense Systems

  • Air defense systems are limited to SHORADS only, we're not fighting a major force, just guys with sandals, AK and probably cheap ass FPV drones

  • Max amount of Interceptors that can be mounted is 4 while guardians are limited to 6 Missiles, you cannot mount any Inferno or Cleaver missiles, and also when you already mount max amount of missiles (ex. You mounted already 6 guardian) you cannot mount any type of interceptor missiles

  • Autocannons are allowed with maximum caliber of 35/30/25/20 with reload time of 0.3/0.2/0.1/0.05 seconds, Machine guns are also able to be mounted, but Wing guns cant

  • Max mounting of Autocannons are 2 while max mounting of Machine guns are also 2, Unlike Missiles having both MG and Autocannons are allowed

  • Chassis of said AAA are recommended to be mobile, but incase of point defense systems to defend allied base it is allowed to be stationary

  • Aiming systems are allowed to be Automatic however Manual aiming are not prohibited either

Artilerry Systems

  • Artilerries are long range weapons hence they are Not required to own any armor, but a bit of them ( Max 200 ) to defend from enemy gunfire

  • The Artilerry system's caliber are limited to 150/155/200/250 Calibers with reload time of 6.1/6.5/7.1/8 seconds

  • Artilerries are prohibited from using basic shells, Explosive only

  • No missiles can be mounted on Artilerry systems

  • Towed and self propelled Guns are allowed

  • Howitzer, Mortar systems are allowed

  • Guns other than Cannons are not allowed, max mounting of guns is 1

Drones

  • Must be either MALE (Medium altitude long endurance) or HALE (High altitude long endurance) drones, we did not restrict jet powered ones but it is recomended to use Prop driven ones

  • Engines that can be used on a drone are All prop engines and Only J15 (Max power 1) as a engine with max mounting of only 2

  • Drones can be equipped with all Weaponry except Guardian and Cleavers and the limitation for them is based on their role

  • Drones must come up with a single Camera

  • Drones must be capable of sustaining flight even at low altitudes (If their role was to surveilancing a single area)

War Map



Orders Left: 10

Battlefield Conditions

Insurgents are running away!

The result of battle was folded in one sentence: we won

The insurgents are fleeing after being defeated on the sector gamma, incerasing morale of our units

Another S1S was destroyed during the final second of the combat

Last updated: 9 May

War Reports

Allied casaulties

Soilders lost: 35
Tanks lost: 1
Aircrafts lost: 1
Anti airs lost: 0
Helicopters lost: 0
Others lost: 0

Enemy Casaulties

Insurgents lost: 2
Insurgent operated armors lost: 2
Insurgent operated drones lost: 0
Insurgent operated vehicles lost: 0
Others lost: 1

LEADER VOTING (IMPORTANT)

Read War challenge guide first, then go into This link

If you want to apply, ask me

General Characteristics

  • Successors 14 airplane(s) +860 bonus
  • Created On Android
  • Wingspan 1.6ft (0.5m)
  • Length 3.3ft (1.0m)
  • Height 3.3ft (1.0m)
  • Empty Weight 595lbs (270kg)
  • Loaded Weight 595lbs (270kg)

Performance

  • Wing Loading N/A
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 385

Parts

  • Number of Parts 3
  • Control Surfaces 0
  • Performance Cost 7
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  • Profile image

    Buds, im sorry for this but the challenge is going to be (Forced) to close now

    Pinned 1.6 years ago
  • Profile image

    Hello everyone, if you are a android player and you want to have maywar, Here is the link

    Pinned 1.7 years ago
  • Profile image

    @Yourlocalhuman hey are you going to do another one of these I've been waiting and I just found out your still doing em I would like to make more things for your waes

    +1 1.5 years ago
  • Profile image

    @Yourlocalhuman
    Considering how much work you seemed to put into this, I'd actually be willing to do this with you.

    1.5 years ago
  • Profile image

    @Yourlocalhuman I will publish my projects anyway

    1.6 years ago
  • Profile image
    33.0k SPairforce

    New aircraft posted. I started working on this before the challenge was cancelled, so I thought I would finish it.

    1.6 years ago
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    @Ductwind589 less and less people joining, that was the reason i stopped this challenge suddenly, i realized no more ppl are trying to join anymore, to know this just look up the how many ppl downloaded this post, then compare it to previous challenges i've done, simply i lack motivation, people too

    +1 1.6 years ago
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    33.0k SPairforce

    @Yourlocalhuman
    Despite my best efforts, the aircraft I’m making is hard as hell to control, I’ll still finish it because I really like the way it looks, but it might be a bit hard to fly.

    1.6 years ago
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    2,380 Ductwind589

    Sipping water

    Honestly, I am kind of disappointed on how you manage to shut this down for like, what is it? 5 days interval after significant action? We’ve yet to see other vehicles in use, but at least wait for longer for others to eventually submit more designs needed to fill in missing vehicle types and get some other people to join in.

    At least I waited for status reports of another challenge I joined back in like what’s it, 2.7 years? Even then it took weeks for some challenge’s status update to come out but that challenge itself is a different story and at a different time.
    I wonder when someone will pass on the continuation of this challenge, when at a time a bunch are already busy with uni/college stuff?

    +1 1.6 years ago
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    @SPairforce okay, and for your reminder, no more challenges in the future, no one wants to play it anymore

    1.6 years ago
  • Profile image
    33.0k SPairforce

    @Yourlocalhuman
    It will still be listed as a successor to this challenge though. I’ll adhere to the challenge rules as best as I can.

    1.6 years ago
  • Profile image

    @SPairforce im really sorry for that, now you can post that build without any restriction from me

    1.6 years ago
  • Profile image
    33.0k SPairforce

    @Yourlocalhuman
    Damn, I was working on something for this challenge.

    1.6 years ago
  • Profile image

    @lewishasnoiq ah you cheeky bastard i should have known from the graphics

    +1 1.6 years ago
  • Profile image
    23.6k lewishasnoiq

    @Yourlocalhuman the game's called ravenfield its in steam but is only available for pc iirc

    +1 1.6 years ago
  • Profile image

    @lewishasnoiq really bruh 💀 what gamr?

    1.6 years ago
  • Profile image
    23.6k lewishasnoiq

    @Yourlocalhuman diff game with some edited stuff i added lmao

    1.6 years ago
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    @lewishasnoiq also, what map did u use?

    1.6 years ago
  • Profile image

    @lewishasnoiq hm, nice one, but the Mouriner does not look like one, i dont remember any of them had a top mounted MG's before the S24B version...

    1.6 years ago
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    Well ill do that soon, my light attack jet bomber is almost done, its a good one too, and since its fast maybe it wont get shot down easily anymore.

    1.6 years ago
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    @SIRCOMMANDER031 learn making one then, try to reverse engineer my helis bcuz they can fly (almost) perfectly

    +1 1.6 years ago
  • Profile image

    @SIRCOMMANDER031 learn making one then, try to reverse engineer my helis bcuz they can fly (almost) perfectly

    1.6 years ago
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    @Yourlocalhuman to be fair... helicoptors are hard to make,

    1.6 years ago
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    @SIRCOMMANDER031 dont stop, instead go on with a better tactic, how about heli assaults? Oh yeah we dont have one

    1.6 years ago
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