AG-AA LAW
--- A lot of you wanted a MAW system that was anti-air.... your wishes have now been granted.----
The AG-AA LAW is a cluster missile system that launches four missiles at an air-target. The missiles are launched at high velocity towards the target, and then converge. Lock on using interceptor missiles, and then press 1. Grab the AG-AA LAW by the block shown in the THIRD screenshot to move it into your subassemblies. Credit is appreciated, but is otherwise not required. Enjoy!
Tips:
Do NOT fire the missiles manually!
Place the missiles in a location where they will not collide with the aircraft. They come out at an angle... so be aware!
IMORTANT weapon and installment characteristics:
Mirror friendliness: NOT mirror friendly
Lock on required? YES
Type of weapon? Anti-air.
Specifications
General Characteristics
- Successors 1 airplane(s)
- Created On Windows
- Wingspan 3.5ft (1.1m)
- Length 14.8ft (4.5m)
- Height 5.5ft (1.7m)
- Empty Weight 1,514lbs (686kg)
- Loaded Weight 1,514lbs (686kg)
Performance
- Wing Loading N/A
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 1407
Parts
- Number of Parts 25
- Control Surfaces 0
- Performance Cost 92
@Planeengineer31625324 I produce a weapon every once in a while. I have a fairly extensive library of weapons. Probably more than 30 to browse. You can find them in my bio, under "useful links". They are sorted into generations, which highlight each different technology that I have discovered.
can u make more weapons pls@spefyjerbf
k thx
@Planeengineer31625324 You can change the mode of the AI plane that you are spawning.
how do I turn it off?
oh
@Planeengineer31625324 Blue locks on the HUD mean that the aircraft is friendly, and cannot be targeted.
THIS IS BROKEN
y is the lock blue?
Im having way too much fun with those weapons of yours
Awesome!
Finally my Gyrfalcons are getting the upgrade they've been waiting for!
Awesome! Looks great! May use this in my next plane