Cygnus WTOL-FX
A plane I designed as part of a project to design a supersonic jet fighter taking off from and landing on water as well as dry land. Derived from my earlier Bodkin fighter jet. This isn't the total fulfilment of my goals, as this isn't supersonic (engines are heavy, accomodating enough thrust to break the sound barrier and still float on water will likely demand a whole new design) but it fulfils all of the other goals - it takes off and lands easily on land and water, manuevers quite well and is capable in air-to-air. There are pairs of airbrakes on the undersides of the left and right floats, control group 1 activates the ones of the left, 2 activates the ones on the right. Activating both of those allows you to come to a near-stop on water quickly, but only using one or another can allow you to change direction on the surface of the water when "taxiing."
Specifications
General Characteristics
- Created On Windows
- Wingspan 46.9ft (14.3m)
- Length 50.8ft (15.5m)
- Height 15.7ft (4.8m)
- Empty Weight 11,807lbs (5,355kg)
- Loaded Weight 14,240lbs (6,459kg)
Performance
- Power/Weight Ratio 2.367
- Wing Loading 40.0lbs/ft2 (195.2kg/m2)
- Wing Area 356.3ft2 (33.1m2)
- Drag Points 4182
Parts
- Number of Parts 59
- Control Surfaces 6
- Performance Cost 352
@PvtJok3r Could do I guess, but I'm trying more to see what I can do with vanilla parts and standard values. It's more fun that way for me, especially if I end up with something more unique-looking at the end of it.
Can’t you just make the engines lighter rather than redesigning the plane?