Messerschmitt Me 262
5,476 thomin
9.8 years ago
No Tags
I finally got around to building the world's first combat jet produced in significant numbers. Be careful at take off, you could easily slam the rear into the ground, damaging the aircraft. Once in the air, everything is fine though.
Specifications
General Characteristics
- Successors 2 airplane(s)
- Created On iOS
- Wingspan 47.3ft (14.4m)
- Length 37.7ft (11.5m)
- Height 9.7ft (3.0m)
- Empty Weight 7,402lbs (3,357kg)
- Loaded Weight 9,452lbs (4,287kg)
Performance
- Power/Weight Ratio 1.902
- Wing Loading 27.3lbs/ft2 (133.1kg/m2)
- Wing Area 346.8ft2 (32.2m2)
- Drag Points 3819
Parts
- Number of Parts 126
- Control Surfaces 5
- Performance Cost 430
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5,476 thomin@AVIA I don't know how to make a feature, but when it comes to overlapping parts, they ultimately have to be connected in some way. There are lots of possibilities to achieve that. The rotated parts could snap to existing parts or you have to connect them afterwards via additional blocks. If you look at my Me 109 for instance, there are three overlapping parts: The cylindrical hull of the nose, the engine and the nose cone. You can notice the small triangular wings on the side of the nose. They actually connect the nose cone to the engine for example. If you take away the hull part, you can see it. The hull and the engine are connected via regular blocks which isn't as obvious to spot.9.8 years ago
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1,102 AVIAI figured out how to make a few pieces to overlap however they won't stay together. By any chance would you be able to make a feature demonstrating to do it the right way? Much obliged ahead of time.9.8 years ago
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5,476 thominThanks. Though I might tackle it again from a different angle...using structural wings has its pros and cons...I'll see if I can do it differently...then again, it may well amount to nothing.9.8 years ago
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Dev weebabyseamusLooks great man, Flies great too.9.8 years ago