Venom AML James Bond
12.9k JA311M
5 months ago
Auto Credit Based on JA311M's Venom AML
back into action again
Need I remind you, Double-0-seven, that you have a license to kill, not break the traffic laws.
most type of normal gadgets installed, but sorry no place for chilling Dom Pérignon '53
Specifications
Spotlights
- Ownedpilot 5 months ago
- TheFlightGuySP 5 months ago
General Characteristics
- Predecessor Venom AML
- Created On Windows
- Wingspan 6.7ft (2.0m)
- Length 16.6ft (5.1m)
- Height 4.5ft (1.4m)
- Empty Weight 4,257lbs (1,931kg)
- Loaded Weight 4,399lbs (1,995kg)
Performance
- Power/Weight Ratio 38.314
- Horse Power/Weight Ratio 4.091
- Wing Loading 28.1lbs/ft2 (137.4kg/m2)
- Wing Area 156.4ft2 (14.5m2)
- Drag Points 1447
Parts
- Number of Parts 611
- Control Surfaces 2
- Performance Cost 2,506
Nice Car
I love this one too!
@JA311M I have to say, they are much better than mine.
@Ownedpilot forgot to tell you, this is only my second car creation. mid is the first try. before that i just modify other's creations. i'm pretty sure i have already done a better job than most of others' first few attempts.
ちなみにこいつはMotor Mirageを75秒、Gold Prixを49秒で完走できた。自分の端末においても実現できる最大限の性能を引き出せ、できるだけ多くの機能も搭載したモデルを制作したいのだったが、本物と違っても構わない。そもそも最初から本物を複製したくないのだから。
@JA311M Good luck!
@Ownedpilot No problem. Zealousness for perfection is welcomed. For sure I am certain this one can be improved, but since I need to find a job that could afford a real Aston in 10 years, I should spend more time preparing for interviews. If you want you may improve it, as you wish. Be sure the mechanics function well, GRATIAS COOPERANTE!
@JA311M Darnit, I now feel like a moron that is just forcing my own values onto others. For that, I apologize. My selfish chase for perfection is like maggots tunneling all over my scalp whenever I see something that can be improved. It honestly turned into zealousness which unfortunately is harmful to the community.
And yes, Chinese is my native language. However, I do not like to use it because I find my autistic tendencies incompatible with such a flexible language. I would still talk in Chinese if necessary.
@Ownedpilot I already did that several years ago. I knew how the car lines flow, and I knew what a car should be like. It's the time and the count limiting the creation, that I don't have many time to spend, and my SP always crash without any alert. I just need some self-satisfication, not to master any game. If you wish to share something you may have my wechat, which shares the same ID of this forum. you may speak chinese or japanese in the future, as I could understand all of them.
BTW that Updated Photographer's Map is really fantastic
@JA311M It is hard to explain honestly, building replicas in SP is an art for multiple reasons. Understanding how to craft complex surfaces with limited part geometry options is such a challenge that it took me several years to master. Knowing when to reduce details to reduce part count is also an interesting part of building replicas. The recent trend in Potato cars and PEA is a good demonstration of such art.
I also understand why you want to avoid replicas. But I don't think building replicas is a bad thing. Real cars are designed by masters in the industries and carved to perfection with clay. Only by learning from masters will you achieve something greater when designing original cars. If you do not wish to build, I think drawing the side view of cars is the fastest way to understand the curves and line flows. I am looking forward to more better builds from you.
@Ownedpilot unless there are parts that could build an Irregular continuous surface, i don't think i could make any replica with a limited count of parts.
@Ownedpilot hey i don't want to build any replicas
@Ownedpilot anyway thanks for that. i think the turning angle wouldn't be a problem as i already tried almost 100 times, with some additional mechanics there would be enough downforce, and it will prevent flipping at least in the speed zone of 0-250. i feel the tires that SP offers have a strange performance, being too slippery.
@JA311M I think I have a better way to put it. The lines of the cars you built do not flow well. It is especially evident when looking at the side view. Your mid-engined car is the prime example of such problem. This car is no different in that regard. In my opinion, you should probably bite the bullet and use the designer suite to recreate the Aston Martin DBS using vector drawings. You do not need to buy the drawing, just right click to save so that you have something to work with. By doing accurate replicas, I think it will help you grasp the line flow of cars and hopefully help you with creating better looking original cars.
@JA311M In my honest opinion, I felt that some of the lines of your build just look weird especially the part right behind the headlight. I am currently thinking about fixing it myself and uploading an unlisted version so you can use it as a reference. Also, your car is turning too sharply which is unrealistic, and is flipping over. I am considering tuning the suspension to fix it. Your stuffs have a lot of potential but there are just some minor problems that are keeping it from perfection.
@Ownedpilot Thanks a lot, I was just hoping to find some buildings in the background. I'd find some other maps, maybe re-upload later ? Will that be annoying to everybody?
Since your car is dark-colored, you need a bright map to bring contrast. It is especially true for your first screenshot since that is what people will first see. I make that mistake a lot when I screenshot for planes. In addition, I found that lowering the FOV to 30 really helps the car pop. I employed these two techniques for my Lancia Stratos and they do wonders. Custom shader is good but I think it is unnecessary. Cranking the graphics to max is already really beautiful.
@Ownedpilot i think that's true. would you tell me more about that?
You seriously need to improve your screenshotting skills so that you can attract more upvotes.