Multirole VTOL Jet (Kestrel)
32.9k SPairforce
4.1 years ago
In the fictional universe in which my aircraft are a part of, this plane was the predecessor to the Hornet and Dragon aircraft as both were designed to replace the kestrel due to it being a mediocre dog fighter and strike aircraft.
Ag1-Fold Wings
Ag2-Drop Bombs
Ag3-Drop fuel tank
Ag4-Launch Inferno missiles
Ag5-Deploy tail hook
Ag8-Turn on gyroscope and rotate nozzles, on by default. (Deactivate Ag8- to turn off gyro and lock nozzles in place.)
Specifications
Spotlights
- PapaKernels 4.1 years ago
- Astro12 4.1 years ago
General Characteristics
- Created On iOS
- Wingspan 36.3ft (11.1m)
- Length 45.1ft (13.8m)
- Height 13.6ft (4.1m)
- Empty Weight 5,993lbs (2,718kg)
- Loaded Weight 11,496lbs (5,214kg)
Performance
- Power/Weight Ratio 1.172
- Wing Loading 40.4lbs/ft2 (197.2kg/m2)
- Wing Area 284.7ft2 (26.4m2)
- Drag Points 5445
Parts
- Number of Parts 118
- Control Surfaces 3
- Performance Cost 638
@SPairforce if you need any help with anything please let me know I would be happy to help
@PapaKernels
Thanks, I’ll keep that in mind
@SPairforce also you can try and improve your landing gear using finetuner to nudge the spring into the fuselage.
@SPairforce its straight. If you look at other builds, the cockpit is made of more parts as it makes the shape of it smother when the smoothing is on. Look at it on the side and you'll see what I'm saying.
@PapaKernels
Agh, I’m not entirely sure how to improve my cockpits, like at all, what do you suggest as I already set the fuselage smoothing to on.
This is really cool but I would suggest that you work on the cockpits. It's a bit rigid and not very smooth. It would benefit the looks exponentially.
Just so you know, Hornet refers to my most recent VTOL fighter and Dragon is for my Marine Corps Ground Attack Aircraft.