Crash Test Wall
29.6k 32
1.8 years ago
Just a very simple wall to test how your creations crash into things. The wall is very heavy and has high health. Spawn it as an AI somewhere and then run your creation into the front. You can gauge how explosive things are by whether or not they blast the legs off of the wall. Good luck destroying this thing.
Here's a pic from after the thumbnail was taken when I launched a modified Little Bugger at the wall:
Specifications
Spotlights
- Icey21 1.8 years ago
- MrCarrot 1.8 years ago
- RobertsAeronautics 1.8 years ago
General Characteristics
- Created On Windows
- Wingspan 16.4ft (5.0m)
- Length 8.2ft (2.5m)
- Height 8.5ft (2.6m)
- Empty Weight N/A
- Loaded Weight N/A
Performance
- Wing Loading N/A
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 12794
Parts
- Number of Parts 19
- Control Surfaces 0
- Performance Cost 31
This is the peak of simpleplanes
@32
This is the way
@Graingy I just think its funny that it has more upvotes than the plane that I put seven hours of work into
@Dragoranos nah I just put a bomb on the front to make it look cool when it crashes
@Kendog84 I left collisionResponse off for the wall, the supports still have it on though because I felt like it would be cool to be able to blast them off.
I feel the "modified" littlw bugger was a pretty japanese one
@KangIntel
👍👍
@Kendog84 i would
@KangIntel
Hey, not to speak on behalf of 32, but why not give it a nice upvote? A little thanks wouldn't hurt, too :)
ive always want this and test a F-4 Phantom
that can also can be used to test how far your cockpit/flight computer can bounce off
Nice! Simple-yet-effective.
I'll uh, quietly ignore the test result of my wip civilian car. There will be no safety recalls.
(You can reduce collision damage even more by setting partCollisionResponse of all part involved to "None" btw)
answer: it survived bc my weapons didnt detonate
i wonder how would this fare against me kamikazeing my white viper
@KangIntel