Ship of Sine
197k SledDriver
7.4 years ago
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The Ship of Sine is the current favourite private air-space yacht of the Viridian elite. Breathtakingly decadent and ostentatious, its detractors often call it 'the flying moustache.' But nobody can deny it handles beautifully.
Specifications
General Characteristics
- Created On Windows
- Wingspan 164.9ft (50.3m)
- Length 148.0ft (45.1m)
- Height 9.0ft (2.7m)
- Empty Weight 55,922lbs (25,365kg)
- Loaded Weight 105,912lbs (48,041kg)
Performance
- Power/Weight Ratio 0.318
- Wing Loading 31.5lbs/ft2 (154.0kg/m2)
- Wing Area 3,358.3ft2 (312.0m2)
- Drag Points 37991
Parts
- Number of Parts 415
- Control Surfaces 5
- Performance Cost 1,191
well there ya go
@Wahoo12 No, I mean inverse sine.
@SledDriver you mean secant?
Thanks, @bang091
You did it again!! Awesome!!!
@Wahoo12 Nope, then it's the inverse sine.
When it flies backwards is it the Ship-of-cosine?
@SledDriver Ooooh okay, thanks!
Uses bomb cannon and destroys in one hit due to ammo being boom50
@DragonAerotech I don't add landing gear unless the plane won't take off without it (as on Raider II), because it ruins the screenshots - the gears available are too ugly, and the game doesn't provide an option to retract them for screenshot mode.
Silencing engines is very easy. You'll need to either edit the XML directly in a code editor, or use Overload XML.
If using Overload XML: Click on an engine, and under InputController set max to 0.25. Now under Engine, set powerMultiplier to 4. This will give you an engine with the same power as an unmodded engine, but quieter. To increase the power, just increase the powerMultiplier. For instance, if you need a silent engine with power 30, set max to 0.25 and powerMultiplier to 120.
If editing the XML directly, just set the above attributes in the code.
@SledDriver You sir, are a mod master! How do you silence engines like this? Handles awesome, landing gear ... who needs it?! lol
@BrianAircraftsNew It reminds me of the moustache of the Bard, from Asterix.
@SledDriver lol
Cut the smartassery or I'll tan your hide, @BaconRoll :)
Thanks, @Treadmill103 and @Sharkie
I like this 'Cos it's a maths reference... I'll see myself out.
Wowie!
@SledDriver unfortunately that's probably a reference I don't get lol
@Shmexysmpilot :) Now I'm going to wait for you to figure out that 'Ship of Sine' is a play on 'Ship of sin.'
It looks like a flying sin(x)
EDIT: I read the name and now I feel dumb lmao