Comanche RAH-66
423k realSavageMan
6.6 years ago
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Auto Credit Based on realSavageMan's Comanche RAH-66
Just wann let you guys know that the autoroll problem was solved, which I simply added more gyroscopes. I still would put wings inside the rotors since the handling is better than in-game propellers, especially hovering.
AG2 to open bomb bays and activate all missiles
AG3 to launch all missiles
Trim for roll corrections (Only use while cruising)
VTOL up for cruising.
Specifications
General Characteristics
- Predecessor Comanche RAH-66
- Successors 2 airplane(s)
- Created On Windows
- Wingspan 37.7ft (11.5m)
- Length 46.9ft (14.3m)
- Height 14.0ft (4.3m)
- Empty Weight 9,998lbs (4,535kg)
- Loaded Weight 12,022lbs (5,453kg)
Performance
- Power/Weight Ratio 1.401
- Horse Power/Weight Ratio 0.124
- Wing Loading 10.0lbs/ft2 (48.8kg/m2)
- Wing Area 1,202.9ft2 (111.8m2)
- Drag Points 8955
Parts
- Number of Parts 310
- Control Surfaces 0
- Performance Cost 1,292
@QingyuZhou video of flying this chopper
Thanks! What do you mean videos @baallzebub
great improvement.. congrats.. cant wait to see the videos..
@baallzebub @baallzebub
I am making the comanche as well!
@QingyuZhou no problem.
Thank you for the feedback!
@EternalDarkness
@QingyuZhou it looks nice. However, flight model is very stiff. It can't turn with roll, it turns with yaw at high speed, pitch and roll are just terrible... Why don't you reduce gyro power and use some tricks for flight model?
@EternalDarkness
Oh ok @BogdanX
Thank you SR! To be honest I was always confused about the helicopter flight controls, until I checked out your AH-1 and I just figured it out and started making helis on my own!
@SpiritusRaptor
You totally have cracked it!
@SpiritusRaptor @BogdanX @EternalDarkness