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if DeleteArm then
Player.Character.RightUpperArm:Destroy()
end
local P2 = game:GetService("Players").LocalPlayer
local Noclipping = nil
local Clip = true
local RunService = game:GetService("RunService")
wait(0.1)
local function NoclipLoop()
if Clip then
if P2.Character ~= nil then
for _, child in pairs(P2.Character:GetDescendants()) do
if child:IsA("BasePart") and child.CanCollide == true then
child.CanCollide = false
end
end
end
end
end
Noclipping = RunService.Stepped:Connect(NoclipLoop)
wait(0.3)
for i, x in pairs(Player.Character:GetDescendants()) do
if x:IsA("BasePart") and not x.Anchored then
x.Anchored = true
end
end
if SayDramaticStuff then
game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("THE POWER OF HEAVEN CHEATS.","All")
wait(3)
game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("POWER OF DIMENSIONAL DIVERSION.","All")
wait(2.3)
game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("ULTIMATE SKILL, SUPERNOVA!!","All")
end
local IsFlying = true
local flyv
local flyg
local Speed = 70
local LastSpeed = Speed
local IsRunning = false
local f = 1
flyv = Instance.new("BodyVelocity")
flyv.Parent = Player.Character:FindFirstChild('Torso') or Player.Character:FindFirstChild('UpperTorso')
flyv.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
spawn(function()
while true do
wait()
if IsFlying then
flyg.CFrame = workspace.CurrentCamera.CoordinateFrame * CFrame.new(-math.rad((f+0)50Speed),0,0)
flyv.Velocity = workspace.CurrentCamera.CoordinateFrame.LookVector * Speed
else
f = 0
end
if IsRunning then
Speed = LastSpeed
else
if not Speed == 0 then
LastSpeed = Speed
end
Speed = 0
end
end
end)
Player.Character.Humanoid.Changed:Connect(function()
if Player.Character.Humanoid.Health == 0 then
if IsFlying then
Noclipping:Disconnect()
Clip = false
flyg:Destroy()
flyv:Destroy()
end
end
end)
Player.CharacterAdded:Connect(function()
if isFlying then
Noclipping:Disconnect()
Clip = false
flyg:Destroy()
flyv:Destroy()
end
end)
Playe
In life you have Road Blocks
💀☠️🏴☠️
In life there is roadblocks
local Player = game.Players.LocalPlayer
if DeleteArm then
Player.Character.RightUpperArm:Destroy()
end
local P2 = game:GetService("Players").LocalPlayer
local Noclipping = nil
local Clip = true
local RunService = game:GetService("RunService")
wait(0.1)
local function NoclipLoop()
if Clip then
if P2.Character ~= nil then
for _, child in pairs(P2.Character:GetDescendants()) do
if child:IsA("BasePart") and child.CanCollide == true then
child.CanCollide = false
end
end
end
end
end
Noclipping = RunService.Stepped:Connect(NoclipLoop)
wait(0.3)
if SayDramaticStuff then
game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("THE POWER OF HEAVEN CHEATS.","All")
wait(3)
game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("POWER OF DIMENSIONAL DIVERSION.","All")
wait(2.3)
game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("ULTIMATE SKILL, SUPERNOVA!!","All")
end
local IsFlying = true
local flyv
local flyg
local Speed = 70
local LastSpeed = Speed
local IsRunning = false
local f = 1
flyv.Parent = Player.Character:FindFirstChild('Torso') or Player.Character:FindFirstChild('UpperTorso')
flyv.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
flyg.Parent = Player.Character:FindFirstChild('Torso') or Player.Character:FindFirstChild('UpperTorso')
flyg.MaxTorque = Vector3.new(9e9,9e9,9e9)
flyg.P = 1000
flyg.D = 50
Player.Character:WaitForChild('Humanoid').PlatformStand = true
spawn(function()
while true do
wait()
if IsFlying then
flyg.CFrame = workspace.CurrentCamera.CoordinateFrame * CFrame.new(-math.rad((f+0)50Speed),0,0)
flyv.Velocity = workspace.CurrentCamera.CoordinateFrame.LookVector * Speed
else
f = 0
end
if IsRunning then
Speed = LastSpeed
else
if not Speed == 0 then
LastSpeed = Speed
end
Speed = 0
end
end
end)
Player.Character.Humanoid.Changed:Connect(function()
if Player.Character.Humanoid.Health == 0 then
if IsFlying then
Noclipping:Disconnect()
Clip = false
flyg:Destroy()
flyv:Destroy()
end
end
end)
Player.CharacterAdded:Connect(function()
if isFlying then
Noclipping:Disconnect()
Clip = false
flyg:Destroy()
flyv:Destroy()
end
end)
Playe
me when ifunny watermarkiplier:💀