BTR-90
9,848 O5BIRD
3.1 years ago
Quick Description
BTR-90 is an 8×8 wheeled armored personnel carrier developed in Russia, designed in 1993 and first shown publicly in 1994. It is a larger version of the BTR-80 vehicle, fitted with a BMP-2 turret. Armour protection is improved compared with the BTR-80, giving protection from 14.5 mm projectiles over the frontal arc
(Source: Wikipedia)
Armament
1 × 30 mm Shipunov 2A42
1 × 7.62 mm PKT
CONTROL
Pitch = Move vehicle forward or backward
Roll = Move vehicle right or left
Gear = Activate swimming propellers & extend swimming flap
AG1 = Lights
AG2 = Launch 1st series smoke grenade
AG3 = Launch 2nd series smoke grenade
VTOL = turn commander panoramic sight
Controling turret with "Gunner view" cam
InAction
Note
Credits
Credit to scratch
Specifications
Spotlights
- This craft is curated
- EternalDarkness 3.1 years ago
- RussianAce 3.1 years ago
- Scratchoza 3.1 years ago
- Defalt1 3.1 years ago
- Aghsan22 3.1 years ago
- TatsuTheOtaku 3.1 years ago
- CookingWithCinderBlocks 3.1 years ago
- tucan 3.1 years ago
General Characteristics
- Successors 1 airplane(s)
- Created On Windows
- Wingspan 11.4ft (3.5m)
- Length 26.6ft (8.1m)
- Height 11.0ft (3.4m)
- Empty Weight 43,776lbs (19,856kg)
- Loaded Weight 45,558lbs (20,665kg)
Performance
- Horse Power/Weight Ratio 0.175
- Wing Loading N/A
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 8058
Parts
- Number of Parts 574
- Control Surfaces 0
- Performance Cost 2,569
@O5BIRD yes. I advise playing first with the
throttleResponse
. I haven't thoroughly tested that yet, and would like to see if people actually find it adequate for the task. Input for the funky trees solution is basicallyPitch+PitchAngle/x
A bit more complex if you want it to add power when also climbing in reverse and not add power when you're going downhill.@O5BIRD you can edit the acceleration in a number of ways. One is a funky trees input that increases power as the
pitchAngle
increases, while having very low power on flat ground. It lets you climb slopes while being slow and cumbersome on flat ground. Another option is brand new. It came with 1.11 update, and is, in my opinion, a lot handier than funky trees. Add a linethrottleResponse
to the engine in Overload, and adjust a number. It will tell the engine how quickly to throttle up. Default value is1
.I usually tweak my suspensions until they are nice and cushiony. Try running your vehicle over some rough ground and see what feels good.
Another thing is steering. Default steering of wheels is far too quick, and I advise always using rotators to turn the wheels. That way, you can adjust the rotation speed, so it feels like someone inside is actually turning the steering wheel.
I hope this helps.
Credit to @scratch
very cool. idk how to say how cool it is bc it's way too cool to even comprehend
@O5BIRD add a door with troops seat inside please?
@teddyone02 😉
i like the detail where you just hide the hammer and sickle on the background
容易翻车,其他都好
@OrderlyHippo damn.. its over 400 parts
@Mashu
@QwertopRUSSIA kinda long
Долго строил?
@3AMIndustries thank you, the type of turret control i'm using is from user called scratch, here is the link to the turret control. Sorry for i can't explain this type of control work, because im not good at funky tree, but you can implement it on your builds
Amazing build, the main gun controls are very innovative and unique, I’d love it if you could share how you did it, I’d love to implement this type of control on some of my builds. Keep up the amazing work bro
@Rrrrdantplanemaker yes?
@O5BIRD
@ShinyGemsBro
@birb26 cycle through camera until you on camera called "Gunner view", and then look around to control the turret
how do you control the turret?
Komrad APC
@O5BIRD so true
@O5BIRD I'm glad to have helped.
@EternalDarkness Thank you, it's because of you
@O5BIRD it is a lot better now. Excellent build.
@Blackbron2000 Да