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SNAW VG - 2 Pigeon

48.8k Baldovino  8.9 years ago

SNAW experiment for an automatic variable geometry wings plane. The position of the wings (it don't seem, but they actually move) is based on pitch, so pulling up they extend and pulling down they retract.

I think in theory the COL will go ahead when pull up and go back pulling down. It 'obvious that this would help the plane to perform the two maneuvers. In practice it is not certain that the physics engine of the game can take advantage of this movement. Try the plane, and judge (and if you want to write in the comments your impression, I will be happy)

It's a variation of one of my frists creations, and is a bit weird to look this piloted by IA in some races... ;)

General Characteristics

  • Created On Windows
  • Wingspan 33.0ft (10.0m)
  • Length 32.4ft (9.9m)
  • Height 11.5ft (3.5m)
  • Empty Weight 6,206lbs (2,815kg)
  • Loaded Weight 8,927lbs (4,049kg)

Performance

  • Power/Weight Ratio 2.517
  • Wing Loading 43.6lbs/ft2 (212.8kg/m2)
  • Wing Area 204.8ft2 (19.0m2)
  • Drag Points 1615

Parts

  • Number of Parts 29
  • Control Surfaces 8
  • Performance Cost 210
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    48.8k Baldovino

    Just finished and tested a new version, with wings movement extended at 21 degrees, and rotors disactivable (so you can lock wings in any position simply using pitch and then disabling rotors)

    8.8 years ago
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    48.8k Baldovino

    @amazingperson124 If you do the test with wings movement extended from 15 to 30 degrees, it will be a surprise.

    8.9 years ago
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    48.8k Baldovino

    @amazingperson124 Just did same test (very smart to do, thanks to thinked it)

    Actually the plane does not pull up, but if you start "bandit final aproach" and look the plane from the side, with the wings back (pull down) go down like a big rock. With the wing extended (pull up) go down like a small rock. Go down, there is no dubt. But the descend rate is a small ammount different... maybe we have some space to work on.

    8.9 years ago
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    48.8k Baldovino

    @amazingperson124 Duh... good work. :( The game does not count those movement, like the failed experiment with the variable geometry air intake I did. I think all the thing was counted when the plane spawn on the runaway, and then no more. :(

    But is cool to look at the moving wing when it fly

    8.9 years ago
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    I tested this plane without any elevators. The variable geometry wings don't produce any significant pitch control.

    8.9 years ago