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M-42 Amphibous IFV

320 Korms  5.5 years ago

Hello people, today I have (fictional) M-42 Infantry Fighting Vehicle. this vehicle is based on the Cold War Era BMP-2. To download and use this vehicle you will need the Track Mod, this is a famous Mod, so you only have to search it and it should be the first mod to come up. for the first time on one of my vehicles, it has realistic recoil, it also has a coaxial Machine Gun.

Controls Action 1= drop the Detatcher(placed there so tracks doesnt glitch out). W/S= forawrd/back. A/D keys = Turning. simple track movement, now the trim is the Gun Elevation, just when the gun is depressed it doesnt have recoil. to move the turret you need to use the VTOL Slider.

Amphibous Cntrols Action Key 2 and Gear extends the fans, 3 Trurns on Gyroscope and the two jet engines to manuever in the water. that should be all you need to know, if i missed anything please tell me!

Spotlights

General Characteristics

  • Created On Windows
  • Wingspan 10.3ft (3.1m)
  • Length 22.4ft (6.8m)
  • Height 6.5ft (2.0m)
  • Empty Weight 18,861lbs (8,555kg)
  • Loaded Weight 18,897lbs (8,571kg)

Performance

  • Power/Weight Ratio 7.135
  • Wing Loading 16,051.7lbs/ft2 (78,371.4kg/m2)
  • Wing Area 1.2ft2 (0.1m2)
  • Drag Points 3495

Parts

  • Number of Parts 123
  • Control Surfaces 0
  • Performance Cost 409

Required Mods

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    320 Korms

    @Deadly8Nightshade
    Thanks for the Elevation tip, bit of a correction, it’s an Infantry Fighting Vehicle not a light tank, IFVs are usually designed to house auto cannons rather than light tank cannons (76mm,90mm etc), I agree with you, the turret is a bit naked, my next tank which is really a remastered old version, the turret will have more, in hind sight, I should have added Sights and maybe an ATGM(Anti tank Guided Missile) but yeh thanks for advice and reviewing my vehicle :D

    5.5 years ago
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    Not a lot to say (Except XML editors I'm not using mods), It still lacks a bit of details : turret feels a bit naked and the hull would be a lot sharper with false gizmos around it.
    You can edit rotator travel in "Input Contoller" if you want asymetric rotations (i.e 20° of elevation and 10° of depression ) via overload.
    In my opinion, the turret seems really small compare to the hull: okay, it's a Reco tank, but still.

    +1 5.5 years ago