NHNFF-912 for VR (Nuclear Heavy Fighter)
!!! Fully VR Friendly and Mobile friendly with 280 parts !!!!! . Please note, this is my first craft to ever have fuselage control surfaces and fuselage wings, It was complicated.... X_X , so please if I made a mistake with the fuselage wings please go easy on me....
Please read all notes below before downloading.... . Don't be lazy because if you don't read them you wont understand how to fly this craft
NHNFF-912 ( NHNFF represents Nuclear Heavy Neon Futuristic Fighter)
Before you read..., take a look at the Second Picture :)
Features:
Live Cockpit ( XML modded ) - Some of the cockpit was inspired by Guyfolk's
SU-57 'Felon'. Yes.... Inspired, because I created my own to suit my craft's function. Credits to Guyfolk for inspiring me.. The text below is what the cockpit consists offLive weapon screen - displays weapons selected or armed and has a UFO plane shape thingy on it.. oh it also displays if the landing gear is up or down (Red being UP and green being DOWN)
Live After-Burner Status screen - Located above the weapon screen and shows afterburner status.
Radar - that is recognizable -_- ( located near the center of cockpit / on the left of the weapon screen).
Stats Screen - Indicates the status of some gadgets in the craft. Here are some... Autopilot ON/OFF, Landing Gear UP/DOWN, Afterburner ACTIVE/DISABLED, Nuke ARMED/DISARMED... Yes, you heard me there is a nuke on this craft. Just click The BIG red button in the center of the dashboard that says 'Activate Nuke'
Activate Missiles Switch - Clearly in the name ._.
Landing Gear Switch - Again.... in the name ._.
Target Screen - Displays distance and heading of selected target e.g. USS Beast. This info is also on the radar and HUD.
Indicator Screen - consists on 3 beacon light that shows Afterburner 'on' or 'off' and canopy 'on' or 'off' and also missiles 'active' or 'in active'
Throttle, Fuel, Speed, Altitude, Flaps and Brake screen - Located below the
HUD on the left. Consists of 8 buttons ( '< >' For cycling targets, 'Catapult' to launch Catapult, 'Cycle Targeting Modes' to cycle from 'Air to Air' to 'Air to Ground', 'Canopy' to open and close canopy, 'Lights' to turn on lights, MAX throttle and ZERO throttle to 'you know what...'Autopilot button - I'm tired of typing I'll just turn on autopilot to type...lol
live HUD (XML modded ) - The HUD was also inspired by Guyfolk's HUD from the SU-57 'Felon'. I just edited it to suit my aircraft :/
Glow in the Dark - The Neon blue paint looks nice :P. If you don't like the color you can change it to your preference although it wouldn't look futuristic which is it's purpose... :/ .
Satisfying Air-Brake System - Arranged in a way to create a near perfect octagon ( look so good when activated at night when it glows :P)
Wing Leveling mode or Autopilot - Levels the craft but doesn't deactivate the roll and pitch controls. It is in the name, 'Wing Leveling' mode.
2 Seat Cockpit - For a fwend :3
<> Good, now you know what is what now, if not, you noob...lol <>
Armaments:
- 1x Nuke
- 4x Infernos
- 2x Guardians
- 2x Interceptors
- Along with 'a lot' of counter-measures.
- and a Minigun
Controls:
- Roll to roll
- Pitch to pitch
- Yaw to yaw
- Activate 1 - Canopy
- Activate 2 - Landing Hook
- Activate 3 - Lights
- Activate 4 - Arm Missiles
- Activate 5 - Arm Nuke ( Might wanna stay back O_o )
- Activate 6 - Engage Wing Leveling mode
- Activate 7 - Nothing..... Huh?
- Activate 8 OFF - Disables some roll and pitch control surfaces to lower roll and pitch sensitivity
Thank You for Visiting :D
Specifications
Spotlights
- This craft is curated
General Characteristics
- Created On Windows
- Wingspan 35.9ft (10.9m)
- Length 58.2ft (17.7m)
- Height 15.6ft (4.8m)
- Empty Weight N/A
- Loaded Weight 3,738lbs (1,695kg)
Performance
- Power/Weight Ratio 15.33
- Wing Loading 14.6lbs/ft2 (71.4kg/m2)
- Wing Area 255.5ft2 (23.7m2)
- Drag Points 6291
Parts
- Number of Parts 280
- Control Surfaces 0
- Performance Cost 1,557
@AndrewGarrison pls click the link 'HERE' which is the comment below
@AndrewGarrison ok
HERE
This is a fun craft for VR, but there are a few issues that are preventing me from curating it. One is the seat is too small and too high. If you can just nudge it down nearly to the floor and increase the scale a bit I think that would feel more immersive. Also, the plane is very touch with the flight stick. If you want to make those tweaks, tag me in the next upload and I'll check it out and see if I can curate it.