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3D-vectoring HyperMiG Fighter

128k Hyperloop  8.3 years ago

Fictional MiG Fighter with ultra maneuverability.

AG1=afterburner
AG2=weapons
AG5=lights
AG8=Vectoring Thruster
Trim=Missle bay doors

Have fun!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Spotlights

General Characteristics

  • Created On Windows
  • Wingspan 41.1ft (12.5m)
  • Length 52.2ft (15.9m)
  • Height 12.4ft (3.8m)
  • Empty Weight 31,117lbs (14,114kg)
  • Loaded Weight 31,117lbs (14,114kg)

Performance

  • Power/Weight Ratio 0.866
  • Wing Loading 21.8lbs/ft2 (106.5kg/m2)
  • Wing Area 1,426.9ft2 (132.6m2)
  • Drag Points 5048

Parts

  • Number of Parts 257
  • Control Surfaces 10
  • Performance Cost 1,150
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    74.3k Mumpsy

    Way coooool! That is a superb plane. Well done.

    8.2 years ago
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    4,845 SolarisAir

    Whoa!

    8.3 years ago
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    wow what can i say everything you make is perfect. Shows hard work and dedication

    8.3 years ago
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    how did you get the shiny cockpit?

    8.3 years ago
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    @JacobHardy64 hey jake! come check this speed demon out!

    8.3 years ago
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    @Hyperloop and I am having fun!

    8.3 years ago
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    @Hyperloop Nice! this thing flies at high speeds! let alone with the afterburners active! this definitely tickles my fancy!

    8.3 years ago
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    @kukimuki1234 it means 3 dimensional thrust vectoring it is essentially just roll, pitch and yaw.
    .
    This plane is good!

    8.3 years ago
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    11.3k kukimuki1234

    What means that 3d vectoring
    ?

    8.3 years ago
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    How did you get the exhaust like that? XML?

    8.3 years ago
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    It's an amphibian!

    8.3 years ago
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    2,275 Oicraftian

    Maybe it's because I'm content with an unfinished look while you actually finish them. I'm not trying to say XML is easy, rather, it is a far more realistic assumption I would be content with what you would call a "failure". Hence, if we apply this logic to your "failures" I would not call it a failure and probably end up still liking it despite what you've said.
    I don't think I asked anything pertaining to the subject your second post answers aside from wondering why those inlets are even there.
    @Hyperloop

    8.3 years ago
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    128k Hyperloop

    @Oicraftian I tried to use the unmodded fuselage inlet because by adjusting the trim bar the inlet may look cooler, but instead I used a 45degree swiped inlet cuz it looks smoothly than the unmodded one.

    8.3 years ago
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    128k Hyperloop

    @Oicraftian Dude you have to know that, xml modding is not always as easy as you thinking of....

    8.3 years ago
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    2,275 Oicraftian

    You are telling me you can fail?
    That's bogus, as we all know you're a worshipful platinum @Hyperloop

    8.3 years ago
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    128k Hyperloop

    @Oicraftian I tried but failed to connet it well with the diamond shape cockpit fuselage

    8.3 years ago
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    128k Hyperloop

    @DankDorito edit the xml file with the relative color bar's r,s,m value set to 1

    8.3 years ago
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    128k Hyperloop

    @TimothyWong @XxcreedexX @TrainDude @DankDorito @TTHHSSSS @Mumpsy @Viper28 @Oicraftian @Treadmill103 @Johawks1976 @CRJ900Pilot
    thankyou guys─=≡Σ((( つ•̀ω•́)つ

    8.3 years ago
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    32.3k CRJ900Pilot

    Welcome to the year 3000

    8.3 years ago
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    5,677 Johawks1976

    Could you help me please

    8.3 years ago
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    2,275 Oicraftian

    This is very nice, but I question the lack of smoothness upon the top. And why don't you use bulbous canopies very much?

    8.3 years ago
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    29.2k Viper28

    Idk, I think my Sky Raven has pretty high preformence, not nearly the same armament, but maybe preformence.

    8.3 years ago
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    74.3k Mumpsy

    Pretty, pretty, pretty, pretty cool. Awesome design on vectoring system.

    8.3 years ago
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    19.4k TTHHSSSS

    This is sick! I love it!!!!!

    8.3 years ago
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    30.9k DankDorito

    @Hyperloop
    What did you do to that cockpit that made it so shiny?

    8.3 years ago
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