H-2C Mjonir
Basic Attack helicopter design with automated turret. Turret is gyroscopically balanced seperate from the helicopter, so when rolling, it will stay level. However, pitch leveling is still in the works. To use turret, select a target below the helicopter and should auto aim within a 360-degree radius and 85-degree pitch angle. The turret can not go higher than 0 degrees upwards, so the target can only be underneath the helicopter. To activate turret, press 2, and it will spin towards the target. Due to the lack of pitch stabilization, the player will have to keep as stable as possible for optimal use. The angle or pitch of the helicopter should be 0 and under 200 mph. i understand this can be difficult, so i included a stabilizer autopilot that will make it easier, which is activated with 7. I wouldn't recommend that you're farther away than 1.5 miles from the target. As for other control, the rotor is activated with 5, and the engine is activated with 6. Simple controls. 1: Canopy 2: auto turret 5: rotor 6: jet engine engine 7: auto stabilizer 8: flight and turrent gyros
Specifications
General Characteristics
- Created On Android
- Wingspan 36.9ft (11.2m)
- Length 45.9ft (14.0m)
- Height 13.8ft (4.2m)
- Empty Weight 11,518lbs (5,224kg)
- Loaded Weight 12,246lbs (5,555kg)
Performance
- Power/Weight Ratio 19.817
- Wing Loading 214.2lbs/ft2 (1,046.0kg/m2)
- Wing Area 57.2ft2 (5.3m2)
- Drag Points 3159
Parts
- Number of Parts 93
- Control Surfaces 2
- Performance Cost 631