Profile image

UFO Maneuverability Module

125k AWESOMENESS360  3.9 years ago
387 downloads

Yeah idk NexusGaming requested it and now the SP Community has a perfectly calibrated UFO Flight Module to mess around with. Do note that, for your creation to move properly, it must have all massScale and dragScale values set to 0, along with setting calculateDrag to false. I also highly reccomend that you put the module directly on the exact same coordinate as the CoM, otherwise it may wobble a bit. As a demonstration, this module is attached to some glass fuselages that have their transparency value set to -100, which makes it glow vibrantly at night. It’s supposed to look like those orb UFO’s that are seen in lots of videos. To use this on your own creation, just remove the glass, and then remove the cockpit inside the module. The module itself is the black cube, everything you need is inside of it. Just remove the glass and the cockpit, and save the module as a subassembly.

General Characteristics

  • Successors 1 airplane(s)
  • Created On iOS
  • Wingspan 11.5ft (3.5m)
  • Length 11.5ft (3.5m)
  • Height 11.5ft (3.5m)
  • Empty Weight N/A
  • Loaded Weight 1,157lbs (524kg)

Performance

  • Power/Weight Ratio 177.661
  • Wing Loading 439,839.3lbs/ft2 (2,147,483.6kg/m2)
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 0

Parts

  • Number of Parts 30
  • Control Surfaces 0
  • Performance Cost 477
  • Log in to leave a comment
  • Profile image
    3,055 FabioGalvao

    @AWESOMENESS360 thanks <3

    3.6 years ago
  • Profile image

    @FabioGalvao5679 if you want to, there’s nothing stopping you!

    +1 3.6 years ago
  • Profile image
    3,055 FabioGalvao

    hello @AWESOMENESS360, I wanted to tell you that I had made a module like this too, but it has all the pieces of its black triangle in one very small cube, can I post it on my profile for people to see ?, and for you to see too?

    +1 3.6 years ago
  • Profile image

    @AWESOMENESS360 thank you!

    3.9 years ago
  • Profile image

    @ThisIsMyCreativeUsername you have to paint them the opposite of what color you want them to be. For instance, the glass blocks here are actually painted black, but since their opacity is set to -100, their color will be the exact opposite of what I paint them, making it glow white.

    +1 3.9 years ago
  • Profile image

    @AWESOMENESS360 How did you make the glass fuselages glow? I set the opacity to -100 and it doesn’t glow.

    +1 3.9 years ago
  • Profile image

    @tsampoyLite acceleration yes

    3.9 years ago
  • Profile image

    @Embo then you underestimate UFO technology.

    3.9 years ago
  • Profile image

    @Tsuchiisan of course, anyone can use it for whatever the hell the want!

    3.9 years ago
  • Profile image
    1,732 tsampoyLite

    I am speed

    +1 3.9 years ago
  • Profile image

    Oh no aliens please dont take me away noooooooooo

    +1 3.9 years ago
  • Profile image
    3,656 Dathcha

    i feel like this is waayyyyyyyy to fast.

    3.9 years ago
  • Profile image

    @NexusGaming just download it and test it yourself lol

    3.9 years ago
  • Profile image

    @NexusGaming it stops any excess yaw, the moment you release yaw it will stop spinning.

    3.9 years ago
  • Profile image
    18.8k NexusGaming

    @AWESOMENESS360 What i was asking for is if I use yaw, does it try turning itself into a propeller or does it stop any excess yaw?

    3.9 years ago
  • Profile image

    @NexusGaming It has Yaw controls, but it doesn’t rotate or yaw unless you apply yaw.

    +2 3.9 years ago
  • Profile image
    18.8k NexusGaming

    @AWESOMENESS360 Does it cancel out yaw?

    3.9 years ago
  • Profile image

    @NexusGaming

    3.9 years ago