H22-GM Sparrow
The H22-GM had some big changes in the cockpit since it now operates with 2 crew members behind the pilot seat.
Thanks to that second seat, it is also used as a training aircraft by the navy, especially with to train new pilots with carrier landings.
Controls (didn't changed) :
AG 1 : Afterburner
AG 2 : Arresting Hook
AG 5 : Safety Chute
AG 6 : Formation Lights
AG 7 : Nav Lights
Vtol Up : Fold the wings
Vtol Down : Flaps
Checklists (didn't changed) :
Take-Off :
Flaps : Full
Wings : Deployed (you actually can't have the wings folded and flaps deployed at the same time)
Thrust : Full
Afterburner : Not Recommended
Pitch : Full Up until in air and climbing
Nav Lights : On
After Take-Off :
Flaps : Rectracted
Thrust : Full
Afterburner : Not Necessary
Landing Gears : Up
Formation Lights : If flying with wingman(s)
Approach :
Flight Speed : ~200mph
Landing Gears : Down
Arresting Hook : Down
Flaps : Full
Afterburner : Off
Final Approach :
Flight Speed : 180-190mph
Landing Gears : Down
Arresting Hook : Down
Flaps : Full
Afterburner : Off
Specifications
General Characteristics
- Predecessor H22-C (v3.1) Phalanx
- Created On Windows
- Wingspan 45.2ft (13.8m)
- Length 56.7ft (17.3m)
- Height 20.4ft (6.2m)
- Empty Weight 15,294lbs (6,937kg)
- Loaded Weight 29,017lbs (13,162kg)
Performance
- Power/Weight Ratio 6.273
- Wing Loading 66.1lbs/ft2 (322.7kg/m2)
- Wing Area 439.0ft2 (40.8m2)
- Drag Points 5550
Parts
- Number of Parts 523
- Control Surfaces 12
- Performance Cost 3,265
@never4erver You're welcome
@never4erver You put a VTOL outlet in the engine with it's "moving" input deactivated and you use the Overload mod to change the exaust size, and then you place a VTOL engine and select, activation group and after that, you use overload on the VTOL engine, you go in InputController and change to line "zeroOnDeactivate false" to "zeroOnDeactivate true", you can also change the power of the engine with Overload to make it effective. If I missed anything just tell me.