MTec space fighter
1,335 MtecCommand
4.0 years ago
Note: this is still a work in progress. The space fighter was desighned to combat space threats and combat them it does, note, WARSHIPWARSHIPTHEDUDE HOW ABOUT YOU TRY TO 1V1 THIS WITH YOUR CREST OR CRESENT OR WHATNOT (this is the old version so yeah, this was unlisted for awhile.)
Specifications
General Characteristics
- Created On iOS
- Wingspan 30.9ft (9.4m)
- Length 32.3ft (9.8m)
- Height 14.1ft (4.3m)
- Empty Weight N/A
- Loaded Weight 39,614lbs (17,968kg)
Performance
- Power/Weight Ratio 1.474
- Wing Loading 109.0lbs/ft2 (532.0kg/m2)
- Wing Area 363.6ft2 (33.8m2)
- Drag Points 3527
Parts
- Number of Parts 105
- Control Surfaces 12
- Performance Cost 606
@MtecCommand wh ywould that need to be a secret, you have lots of guns, better use it to just go ham, your enemy already see the guns, its not secret or put in a way that resembling "secret" and more of a literal flex having 5 guns onboard a single plane
@TwistedWarshipDude the secret AG is literally the gun control
@MtecCommand indeed, the V2 did the same thing...
@MtecCommand i tried it with the v2 and i laughed my ass off watching it blow itself up using it's own missiles
all i had to do is fly above it
@NexusGaming oh wait, did you not notice that this is version 1.0? you really just want to piss me off don't you, ok go ahead and piss us all off
@TwistedWarshipDude the op missiles shot itself down
it went down in a big bang
@NexusGaming to be exact, if it has hidden activation group, why would he said we have to fight this with AI for both sides when there is that knowledge of one side might be lying and actually controlling the said aircraft by themself, if he were to use that Activation Group by himself he may have chance but since this was AI he still can "indirectly" control it by activating certain AG's and Trim, of course it may be something ridiculous, but i doubt it was overpowered or anything and just merely a lot of Missile Barrage which both me and Tsuchiisan have already
@TwistedWarshipDude yeah
even my wildebeest can shoot this down despite having missiles that were designed for air to ground combat
that is how lousy it is
oh wait there's more
i shot this down with the german corsair without trying
i was trying to get it to shoot me down but it shot itself down
@MtecCommand okay, btw i think you need to add them Channels :p
@WarshipDude I also use computer controlled for both but high phisics. oh, our war discord is in my player desc.
@MtecCommand i use Medium physics at all times, to make the battle fair i use AI Control for both my plane and your plane
@WarshipDude do you use low phisics? your planes can wim with low phisics. also, you probably don't know about the secret ag(s)
Btw, i forgot that you have 2 version of this XD, anyway, i did try both this version and the 2.0 one, and it can be fought with ease, i think your missile needs to be fixed there because it says "Locked" but never went to my plane, only passing under me, i don't know where you messed it up but it definitely is broken
I tried from my Gen 4 fighter (because that's the most that he AI can control) down to my WW1 Fighter and to be honest..., Its maneuverability are crap, its pitch control were heavy and its unstable as well, my plane ranging from Gen 4 down to WW1 can shoot it down so you may need to fix it...
Ok. This is cool.
@WarshipWarshipTheDude I believe you are screwed
@WarshipWarshipTheDude