RJet 3.1.1 Fission
1,034 MrNinja
8.7 years ago
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Auto Credit Based on MrNinja's RJet 3.1 Fission
Lunar arc tournament test
Specifications
General Characteristics
- Predecessor RJet 3.1 Fission
- Created On Android
- Wingspan 35.8ft (10.9m)
- Length 39.4ft (12.0m)
- Height 10.1ft (3.1m)
- Empty Weight 3,450lbs (1,565kg)
- Loaded Weight 11,130lbs (5,048kg)
Performance
- Power/Weight Ratio 1.211
- Wing Loading 15.5lbs/ft2 (75.9kg/m2)
- Wing Area 716.4ft2 (66.6m2)
- Drag Points 690
Parts
- Number of Parts 24
- Control Surfaces 13
- Performance Cost 213
@tank570585 Yup, thanks for the testing, and good luck in the tournament.
Honestly, I don't know what to tell you. I tried the smaller ailerons and the plane still fails. I did notice that you have a lot of extra fuel in the wings. Also, the engine may just be too fast. It is hard to describe exactly what the AI is doing, because it doesn't make a lot of sense. My advice is, somehow, make it slower. For this race, focus on control more than speed since you can't make the iterative changes and tests. Also, I can't keep testing it anymore, because mine isn't working right yet either. Don't mean to be rude, just putting it plainly. Good luck.
@tank570585 thanks for the quick testing. If it's not too much to ask, could you try it with smaller ailerons on the wings to see if that makes a difference?
I ran it three times and it finished in 27 seconds, then crashed, then finished in 26 seconds. Both times it finished it did miss a couple rings. While heading back towards the ground it starts spiraling crazily and soon starts missing rings. Sometimes it recovers and finishes, but sometimes it hits the ground. The problem is that it isn't centered perfectly in the column of rings, so it keeps trying to adjust by rolling. If the AI would just fly a little more sensibly this would probably work fine. I think you may have to slow it down so the AI has more time to make the adjustments.
For the record, anything I've made that goes that fast has the same problems.